Warcraft III resources & community, 2003–2006 · archived
Phantasm(BETA).mdx
★ 4.38 / 5 (8)
Submitted by MiseracordUnits - Deamons1,167 downloads298 KB
FIRST: This is a beta of this model i'm working on, i wanted to get suggestions. Hence, there's no real reskinning done yet. Also, i intend to somehow attach the flame to the model. The screenshot with the flames is attached with the special effect trigger on WE. But if you guys like it without, thats cool too, just a floating torso. SO: THE FLAME DOES NOT COME WITH THIS MODEL. The model features transprent armor with a solid skeletal torso inside of it. Once again, this is a beta, i will eventually get around to reskinning it. So thats all for now, hope you all enjoy it.
Just get rid of the curly thing on his head and the hero glow on the hand's and this would be great! 3/5...so far, I will give a new rating when it is finished!
Interesting. Rename the model to reduce technicality, create something like an emitter at the feet, and try to create some more bonish features, while still having pyrotic qualities
The hands are way out of proportion, i realize that you were trying to make them big but thats just going too far. They're the size of his entire body/face. The bottom of the body looks somewhat unfinished and crooked. You can also make the bottom of the skin get more transpearant, if you do so then the look your going for would be much more effective. 4/5.
smaller flames on it will be it look better, dont have too much flames. the transparent look is great and you could do a white boney organic skin too go with it and then it will look even better. the face could use a little bit more changing, try and make the face more scary, like lich or shade face.