Warcraft III resources & community, 2003–2006 · archived

Triceratops.mdx

4.71 / 5 (7)
Submitted by olofmolemanUnits - Prehistoric1,194 downloads198 KB
Made from a Kodo Beast
give credit when you use this in your map.

Scientific name: Triceratops Horridus
Lived in North America in the Cretaceous period.
Diet: Herbivore
Model
KotoBeastNoRider
Polycount
461
Textures
1
  • Skin 1 units\Creeps\Triceratops\Triceratops.blp
Animations
9
  • Anim 1 Death
  • Anim 2 Decay Flesh
  • Anim 3 Decay Bone
  • Anim 4 Spell Slam
  • Anim 5 Walk
  • Anim 6 Stand
  • Anim 7 Stand - 2
  • Anim 8 Walk Fast
  • Anim 9 Attack
Download

Comments

18
Wow! nice model man :P could do with a better attack anim though,to make it look like its hitting with its horns not eating lol:P 4.5/5
Hey olofmoleman can u resubmit some of your dinos, some links are broken or something.. i want to dl some of your models/skins plz can u resubmit em!! :cry:
Just import the Tricertops model, and LEAVE the path. then import the skin and CHANGE the path to: units\Creeps\Triceratops\Triceratops.blp
Hmmm.....
Well, I didn't know that I should never do that, because I've imported other models using that and it always worked. Plus, not only did your suggested method still not work, but it screwed up some of my other models.
What I meant by the tail is that the top view gives it a little like plate or sheath look

laymour: NEVER do that with model paths. I think you could use a tad of logic and figure out that either the model has no prefix or will be units/creeps/*modelname*/*modelname*.mdx
Are these right?

Model\Triceratops.mdx
Model\Triceratops_Portrait.mdx
Textures/Triceratops.blp

Tell me if they are the wrong pathing
maybe you spelled the pathing wrong...
Odd, this model doesn't seem to work for me. After I import it and put down the pathing and restart the map, I get a model not found type error. Can anyone shed some light on this?
Working on Pteranodon right now...
All your dinosaurs rock. Hopefully you'll do some nasty Theropods of that quality, too :wink:
Shandris: I hate your f*cking comments.

Another great dino. Perhaps I should revive the old Dreamland project, and use this for the dino scenario? :D
!...........! NICE :shock: :shock: :shock: als0 g00d skin, 5/5
Answer to Eusira: The tail and head are the right size, that's what a Triceratops should look like.
Wah... Not bad. :D It looks a bit weird in WC3 though... That is mainly caused by the angle at which this unit is being viewed at, I suggest a 3rd person for best results. GL :D
Oh my f*cking god... this is beautiful! Except for a tiny end of the tail, which looks distorted and seperated, it looks great. If only Mecheon could animate like a horn lift attack. Needs smaller head too. 4.5/5
you have good potential olof... i realy like this one but dinosaurs are boring... :oops: but thats one mans opinion.anyways nice model with a nice skin :) .
4/5
OMG! thats brillients the mouth is just right (in my opinion im not a dinosaur expert) and the horns look really good! Back looks a bit wierd tho.
Wow, nice job. :wink: It has that wc3 look.