Warcraft III resources & community, 2003–2006 · archived

Konstrukt_AdvancedLightMarine.MDX

not rated
Submitted by Talon the MageStarcraft1,479 downloads42 KB
A light version of my marine, only minor changes, same animations. Designt to serve as scout or sniper.
Model
Adwanced Marine Light
Polycount
464
Textures
1
  • Skin 1 Units\Critters\Marine\SpaceMarine.blp
Animations
23
  • Anim 1 Stand
  • Anim 2 Stand 2
  • Anim 3 Stand 3
  • Anim 4 Stand Ready
  • Anim 5 Attack
  • Anim 6 Spell
  • Anim 7 Spell Throw
  • Anim 8 Spell first
  • Anim 9 Spell second
  • Anim 10 Walk
  • Anim 11 Stand Defend
  • Anim 12 Stand Ready Defend
  • Anim 13 Attack Defend
  • Anim 14 Spell Throw Defend
  • Anim 15 Spell third
  • Anim 16 Walk Defend
  • Anim 17 Portrait
  • Anim 18 Death
  • Anim 19 Death Defend
  • Anim 20 Decay Flesh Defend
  • Anim 21 Decay Defend
  • Anim 22 Decay Flesh
  • Anim 23 Decay Bone
Cameras
1
  • Camera 1 Kamera01
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Comments

21
grim... you add attack sounds yourself i believe :roll:
No1 answered, so i decided to just install it and see wat happens. doesnt look perfect, but no1 will be looking up that close. Great job im using this one in my map. >.O
And so, this, the light marine can hold any of your guns right, cuz i want a smaller guy holding my "barret"
i noticed when i put this model in my map and put the submachinegun attatchment on him with the submachinegun missle, that it doesnt have any sound when he shoots
i know how to attach a gun and all but when i put it on hand,left or hand,right it looks like hes a cyborg with the gun IN his arm...so...where should i attach it to?!? :?:
How do I give him a gun?
:(
lol niceeeeeeeee
Weapons Should Be Attached on a hand like that:Hand,Left or Right Fx of weapons should be attached at attack menu Missile Model the only change there Fx and ready I Think
Where should i attach the guns and the guns fx? :shock:
good but we can do it by ourself

yes, but some people cant model and can do it by themselves, or didnt had an idea like this.
I first thought of making the armor also as attachments, but that wouldnt show up so well, specialy when used in items, which would make the armor disapearing if the item is droped after death.

u dont need to use them as items, just attach it when he gets the item with triggers.

but if ill use it ill probably make attachable armor model and remove the shoulder armor on the original marine model.

how ever since now there are 3 diffrent suit types u'll need to make diffrent 3 units for each weapon set.
a better way mabe to make altarnate and altarnate2 animations?


Well I dont thinks this would work cause it would be mixed up with the defend animations which are already some kind of alternate. I first thought of making the armor also as attachments, but that wouldnt show up so well, specialy when used in items, which would make the armor disapearing if the item is droped after death.
These are godly models.
how ever since now there are 3 diffrent suit types u'll need to make diffrent 3 units for each weapon set.
a better way mabe to make altarnate and altarnate2 animations?

''These "konstrukt" things are neat and all, but there are so many and they're all so useless outside of a starcraft map or something, and they all seem to be pretty much the same thing over and over again.''

fyi they can be used in plenty of things then just a starcraft map. btw another great job talon :D
good but we can do it by ourself :o
good but we can do it by ourself :o
tsk tsk, newbies, theyve been here a little over a week and its... OMFG! This suxor! We needs more knights and peoples with swords!

Here is a note savage, dont go around saying we need more medieval things, cuz if you didn't notice, a good amount of this site is futuristic, and like a ton of the crap on this site is medieval, so trust me on this one, watch your comments or you'll make alot of enemies fast doing that...

(Hey Mecheon I don't use caps anymore! Yay! I used bold!)

Oh and great job Talon, this works out well for a scout, though may I say it needs a pack of some kind. Great job on the konstrukts.
@Ike and savage, the reason they're the same thing over and over, is becuase hes the creator of all of them, and hes probably going to make a map out of them. They are neat, and i respect all of your opinions, but dont hate him because hes going beyond the basic futuristic look for the basic marine Blizzard made for W3. I like them, because if i wanted to, i could make a commando wars or something, like u said, a SC map. koodos on the construkt model, 5/5 :D
thats great...

have u thought of mabye... having a marine with a RL OVER his shoulder? i know its not necessary... but... ya know...

:D GJ
OMG! Whats with the konstrukt things i hate them so very extremely much that i think i- well actually they are pretty cool but i need medieval things :( HE HE HE SORRY I PUT THE SAME THING
OMG! Whats with the konstrukt things i hate them so very extremely much that i think i- well actually they are pretty cool but i need medieval things :(
These "konstrukt" things are neat and all, but there are so many and they're all so useless outside of a starcraft map or something, and they all seem to be pretty much the same thing over and over again.