@ Snake: Heres the Trigger ^^:
Event- a Unit gets trained (Generic Unit Event)
Condition - Unit type of (trained Unit) is (Your Unit)
Action - Create a special effect attached to the head of (trained unit) using (the helmet)
^^
This Helm is Nice btw.
Event- a Unit gets trained (Generic Unit Event)
Condition - Unit type of (trained Unit) is (Your Unit)
Action - Create a special effect attached to the head of (trained unit) using (the helmet)
^^
This Helm is Nice btw.
