Warcraft III resources & community, 2003–2006 · archived
Shield Hand.mdx
★ 4.2 / 5 (5)
Submitted by NorinradUnits - Humans693 downloads182 KB
Idea by Baraborn - "These little ruff-housers (strong as a normal dwarf) are a product of Dwarf-Gnome relations, so they can take a punch (just not to many),and can dich'm out with their huge (to any race) metal spiked gloves. Sheild hands are a bit tuffer than the normal gnome and as a result installed tec. in there gloves that give them the ability to "sheild" there kin, like a wall!!! When assuming this position, there gloves send a electric pulse through the enemy that attacks them. As if that wasn't enough, again thanks to dwarves druncken influence Sheild-Hands take the words they hear in the bar and use them on the battle field! By curseing out the enemy, they attract their foes and become a affective excape goat for their conrades, they can easily block invadions through briges or canyons. As for look, they look hard with dinted armer and large shoulder guards, spiky hair and are thought of by gnomes as "where they went wrong". When they walk their arms and the metal hands (really called: gaunlets) drag the ground behind them. There is no armer on their trispes, bispes, legs or elbows. They wear ragity boots, and crush their gaunlets to and from the ground when standing still. When protecting they stand feet bent apart, arms outward, hands in a stop postion. As a unit complete welcome they'd say, "So if your battle plan goes soar call the Sheild Hands! The gnomes of the hour, we'll protect the lot of ya!"
norinrad, just wondering if you would like to join my mod. go to www.thehubb.co.uk (you will need to log in to a account) and look to the runic arts forum. we are in need to modellers such as yourself to get our mod complete (there are some gnomes in or mod too as you seem to like making them )
pm me on either hubb or wc3c (my name is paulH on both) if you are interested.