Warcraft III resources & community, 2003–2006 · archived

Generator.MDX

not rated
Submitted by Storm_PCFDoodads512 downloads177 KB
Made from scratch i know not many animations but ill soon learn how 2 make real animtations.
Model
Power Generator
Polycount
2688
Textures
3
  • Skin 1 CrystalSheild.blp
  • Skin 2 clouds_anim1.blp
  • Skin 3 Barrenrock1.blp
Animations
2
  • Anim 1 Stand
  • Anim 2 Death
Particles
1
  • Particle 1 BlizParticle01
Cameras
1
  • Camera 1 Camera01
Download

Comments

10
2688 polys? *faints*
poly way too high... but this model will be useful for me
this is really a basic geometric shape. you have a sphere, 2 torus's and a couple of cylinders with particle emitters. all shapes couldve easily been made from oinkerwinkels tools without any vetecies shifts. dont consider yourself s scratch modler yet.
As they should be.You can use normal bones to,but you can't use IK Chains(damn Blizzard complicates everything). :wink:
:? i think that animation transfer doesnt work here because i havent got these bones and attachmentpoints they normal use. ( my bones are just boxes) :?
i like it 3.5/5 only because it lack decent animations as for animations try animation transfer :D
2688 pollys.. man thats way too much. I would think max 300.
I think you should add a visibility track,but if i were you i would check that document file which comes with ArtTools.Pretty good for a doodad,i won't rate it though.I'll rate it after you finish animations.
Its looks nice ... with the emitters ..
i know the death animation is kinda simple the particle emitter stops and the model stays but ive tryed to make the model dissapear but that was really buggy. :( its 100% made by me so give credits to me wen you use it