Warcraft III resources & community, 2003–2006 · archived

MurlocKnightMakruraMod2.mdx

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Submitted by Rao Dao ZaoAttachments389 downloads9.7 KB
It's a Murloc on a platform, riding a Makrura's head... That's right! It's compatible with the Murloc Mobile Home I released earlier; simply use triggers or abilities to place this attachment model onto your favourite Makrura's "head" point... Although it is not animated (maybe it will be some time soon), I think the Makrura's general head movements hide this nicely.
Model
RDZMakruraMod
Polycount
370
Textures
2
  • Skin 1 Textures\Goblinmerchant1.blp
  • Skin 2 Units\Creeps\Murloc\Murloc.blp
Animations
1
  • Anim 1 Blargh
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Comments

21
WE NEED MORE MURLOCS!! there barely any and they are one of the best creeps 5/5
Awsome!5/5 but yeah what urlock said the feet are getting into the makrura eyes they need to see too!! :cry:
It looks like they are in love.. :)
The feet are getting into my Makrura's eyes. :( You loose a point. That is the only problem. So, you get a 4/5.

Could you fix this? This could be a secret Hero in a map I'm making but those eyes... :cry: Makruras need to see too.
Orc Warlock - If you're saying what I think you're saying, then you should be ashamed.
:lol: :lol: :lol: In da screenshot seems like they're making it out. :lol: :lol: :lol:

But your attachment it's a good one. 4/5

:lol: :lol: :lol:
It's an attachment. Use the tag "Head" on any of your favouritve Makrura, or for comedy value, a footman.
5/5, great model. The way you modeled it like that is pretty cool. Is this model just an attachment or a full model?
Attachments generally have one animation, but it really depends.
Even a few stand animtions would be fine. Say, I thought attachemnts didn't animate anyway?
MajikMan - Precisely.
I suppose from the assorted accusations of it being crammed I should attampt to animate this in some way. The problem is, you see, I'm not too happy about making a new skeleton for the Murloc; I haven't designed the model and it's a very confusing shape.
4/5 but you they are right its a little crammed.
SlowLearner...Its called Geomerging and if you can do it then go ahead and make one better than this.
errr, sorta crammed, so i give it a 2/5 for trying, sonce its not completely bad, at least its sorta good
Pretty cool, but pretty useless, no one probably has no use for it, its just to models crammed together...but its ok.
Overall: 3/5
:roll: fine 3.5/5
Looks like to me u just piled lotsa models onto eachother. . . rofl!!!!!!!!!!!!!!!!!!!!!!!!!!!! lol... u didnt even model, u just combined different models . .. ican even do that . . . .
"It is really cool and stuff! But it's so useless!!" ~Claudz
....hehehe... :twisted:

Murloc Overlord
Description:
The Murloc Overlord is an intelligent Murloc having gained fame and wealth for trade and war. He is a sort of orator of his people and because of his now semi-ceremonial position, doesn't fight but rides a loyal Makura that acts as both a steed and a bodyguard. He provides strategic and tactical leadership for Murloc warriors.
Abilities:
Allegiance Aura- damage taken by surrounding units is reduced by 9 but cannot go below 3.
War Blessing- makes a particular unit deal 2x damage for 40 seconds.
ace!
It is really cool and stuff! But it's so useless!!
cool :D Murlocs is on eof the best creeps :D
:shock: ...speechlessly...awesome!!!

you have inspired me to make a Murloc map laterz...after Permian Survivor....

5/5 :D