Warcraft III resources & community, 2003–2006 · archived

Bombardier.mdx

not rated
Submitted by NorinradUnits - Humans665 downloads167 KB
Omg another one with googles; ( i have to make something without googles; /. Anyway here's another gnomish unit, the Bombardier. Based on artwork from Twincruiser. I think that it kinda reminds of it;]
Model
Gnomish Bombardier
Polycount
444
Textures
3
  • Skin 1 Bombardier.blp
  • Skin 2 Textures\Dust3x.blp
  • Skin 3 Textures\gutz.blp
Animations
14
  • Anim 1 Stand
  • Anim 2 Stand - 2
  • Anim 3 noStand - 3
  • Anim 4 noAttack
  • Anim 5 Death
  • Anim 6 Decay Flesh
  • Anim 7 Walk
  • Anim 8 noStand Ready
  • Anim 9 noSpell
  • Anim 10 noDecay Bone
  • Anim 11 Attack Spell
  • Anim 12 Attack
  • Anim 13 Stand Ready
  • Anim 14 Decay Bone
Particles
5
  • Particle 1 BlizParticle01x
  • Particle 2 BlizParticle02
  • Particle 3 BlizParticle03
  • Particle 4 BlizPart5334
  • Particle 5 BlizPart3735
Download

Comments

13
Umm, no problem really ^^
Let me just tell you that I made an Icon for your model. :D You don't mind it, do you? :oops:
The only bad thing whith your gnomes is that they dont work :cry:
yes!!!!! This is exactly what i need!!!!! this is brilliant, i love it. however, it could use a bit of a better attack animation or a better weapon.
Good Work
4/5 (just because of the whole weapon thing)
u know make a whole gnomish race and buildings 2 u have half of the race already
Very Good, I like to see what type flying Gnome units you made, :idea: a Gnome Rocketter would be cool.
It's spelled goggles :P
nice model
Nice gnomish models .. :)
i wouldnt say the BEST, but then again, im not one to talk XD id probably say it was miserachord (or however you spell it)

i would certainly say one of the best though, up there with the pros :D
You are the best model maker on this site man!!! :D
Download, import Bombardier.mdx, Bombardier.blp , Bombardier_portrait.mdx with import manager, select war3imported\Bobmardier.blp, tick custom path, delete war3imported\ , assign Bombardier.mdx model to unit in object editor, save and load map (turn off and on WE), place unit on map and it should work.
i cant make them work :(
All of your gnome models are great.