Warcraft III resources & community, 2003–2006 · archived

AshenvaleStructuresStone.mdx

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Submitted by -=Emergenzy=-Doodads83 downloads816 B
Model
AshenvaleStruckerStone
Polycount
12
Textures
1
  • Skin 1 Textures\AshenStructures.blp
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Comments

5
Sure, jusy make a dummy model, like one plane or something, then add this line at the bottom of the model:

}
Attachment "[Your model's name]" {
ObjectId [#],
Path "[Path of your model]",
}

So, basicly name your model, I don't think it really makes a difference. This one could just be "Ashenvale Stone Structure 1", then add your objectId, in this case it should start with 1 (0 is reserved for your dummy model's bone), then just go up one for each model. Then enter your model's path, for your case, just "Doodads\[Model's Name], it should then be grouped into the appropriate folder. Oh, and remeber to take out the [], just use the quotes.
Could you please tell me how?
At least pack them into a single file. You can easily make a model pack that can contain all of them at once, it's more effecient. I can show you how to if you want.
And so what?

http://img265.imageshack.us/img265/5135/nightelftempel1zo.jpg
Bah, enough doodads :roll: There all the same, just with different wrapping.