Warcraft III resources & community, 2003–2006 · archived

HeroPoleMaster.mdx

not rated
Submitted by KiUnits - Humans421 downloads144 KB
This is my first model. It is a pretty generic model having an old man with a bamboo pole. Free handed most of skin. Not too much detail, but looks good in game.
Model
HeroBladeMaster
Polycount
470
Textures
6
  • Skin 1 HeroPoleMaster.blp
  • Skin 2 Textures\RibbonBlur1.blp
  • Skin 3 Textures\Flame4.blp
  • Skin 4 Textures\Tornado2b.blp
  • Skin 5 Textures\Red_Glow3.blp
  • Skin 6 Textures\GenericGlow2c.blp
Animations
14
  • Anim 1 Stand - 2
  • Anim 2 Stand cinematic
  • Anim 3 Attack
  • Anim 4 Attack Slam
  • Anim 5 Stand - 4
  • Anim 6 Death
  • Anim 7 Walk
  • Anim 8 Stand
  • Anim 9 Attack 2
  • Anim 10 Stand Ready
  • Anim 11 Stand Victory
  • Anim 12 Dissipate
  • Anim 13 Portrait 1
  • Anim 14 Attack Walk Stand Spin
Particles
2
  • Particle 1 BlizParticle01
  • Particle 2 BlizParticle03tubespinner
Ribbons
1
  • Ribbon 1 BlizRibbon01
Download

Comments

8
haha.
nice name.
face looks a little stupid, otherwise a good model...
3.5/5
pretty good model. however the skin is lacking.

the body for the skin is good, but some parts look blobbish like the hand. try adding more definition with darker colors.

the face isnt real smooth tho, i gotta admit. he looks kinda like a tan gremlin from the face. its not that bad tho.
What happend to the face was, being the inexperienced skinner I am, I didn't use burn and dodge. Instead, I was using the black paint brush and smudge, and it turned out to poor quality and didn't look as good.

lol so fix it...

4/5 cuz this isnt really just for the skin. the model is good itself.
I'd suggest giving him a "bandaged" waist. As it is now, you can see a bellybutton on his lower back. Covering the skin with bandages is a simple way to solve this problem without mapping.

No it has UV mapping for its back too; it isn't duplicated.

It doesn't look good in-game when it has this low quality. And the face definately needs work.

What happend to the face was, being the inexperienced skinner I am, I didn't use burn and dodge. Instead, I was using the black paint brush and smudge, and it turned out to poor quality and didn't look as good.
I'd suggest giving him a "bandaged" waist. As it is now, you can see a bellybutton on his lower back. Covering the skin with bandages is a simple way to solve this problem without mapping.
It doesn't look good in-game when it has this low quality. And the face definately needs work.
good model, the skin is simple, no details
i just blame his face, the rest is good
Hmmm pretty good.