Warcraft III resources & community, 2003–2006 · archived

BloodBall.mdx

not rated
Submitted by migBUnits - Miscellanous142 downloads24 KB
Model
RollingSlicer
Polycount
112
Textures
10
  • Skin 1 Textures\Abomination.blp
  • Skin 2 Textures\Flame4.blp
  • Skin 3 Textures\Dust5A.blp
  • Skin 4 Textures\Yellow_Glow3.blp
  • Skin 5 ReplaceableTextures\Weather\Clouds8x8.blp
  • Skin 6 Textures\Clouds8x8Black.blp
  • Skin 7 Textures\Shockwave10.blp
  • Skin 8 Textures\Dust3x.blp
  • Skin 9 Textures\LavaLump.blp
  • Skin 10 Textures\Yellow_Glow.blp
Animations
4
  • Anim 1 Stand
  • Anim 2 Walk
  • Anim 3 Attack
  • Anim 4 Death
Particles
6
  • Particle 1 BlackSmoke
  • Particle 2 Dust2
  • Particle 3 Dust1
  • Particle 4 BlizParticle01fire05
  • Particle 5 Blood2
  • Particle 6 Blood1
Cameras
1
  • Camera 1 Camera01
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Comments

6
Great, now we need some models so we can have a Blood Bowl map. (http://www.specialist-games.com/bloodbowl/default.asp)
Keep them both

There, Mecheon has spoken
I don't care about the rewrap, it's a small change. I was looking at the:

* Put camera in proper position
* Modified collision shape
* Added blood particles to the attack animation
* Removed unneccecary sounds
* Removed wheel tracks
* Removed some particles and geosets that wasn't needed


If you fixed this version, why keep the old one? Just rewrap it back and resumbit.
I said "rewrap", not "update"
Rewrap as in "I take another skin and applies it to the model, creating a whole new look, and a different model from the first"
Look at the original before commenting further
Delete the old one then. We don't want obsolete versions.
A rewrap of the RollerMine.

But I changed some other things too :P
* Put camera in proper position
* Modified collision shape
* Added blood particles to the attack animation
* Removed unneccecary sounds
* Removed wheel tracks
* Removed some particles and geosets that wasn't needed