Warcraft III resources & community, 2003–2006 · archived

AirUnitTime.mdx

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Submitted by vileEffects154 downloads1.8 KB
This is a cool discovery that I found out. Not sure if this is known yet.Use this model on a unit, and it will magically (or technically for that matter) fly up and down without the use of triggers.
Model
ImpaleHitTarget
Polycount
54
Animations
1
  • Anim 1 Birth
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Comments

4
uhh ok
If it still doesnt work for you when using it on sprite first, try to use impale, and switch the impale (effect) model on the impale buff, into my model.
Make sure to edit Air Time, because when air time is ended, the unit is stunned. Stun will make the unit instantly go to the ground with no effect.
Ah thats cuz i forgot to mention - when using it on a unit, use it on his "sprite first"
Actually, it isn't flying up and down, it is in the air from the beginning, and it stays there :?