Warcraft III resources & community, 2003–2006 · archived

EarthElemental.mdx

4.43 / 5 (7)
Submitted by alfredx_sotnUnits - Deamons2,397 downloads26 KB
This is kinda simple. Since it doesn't has much custom stuff. The skin animates only when it walks, making it look like it's linked and connected to the earth itself ;)
Model
EarthElemental
Polycount
192
Textures
5
  • Skin 1 Textures\EQ_Rock2.blp
  • Skin 2 Textures\RibbonBlur1.blp
  • Skin 3 Textures\Dust3.blp
  • Skin 4 Textures\ShockwaveWater1.blp
  • Skin 5 Textures\Clouds8x8.blp
Animations
7
  • Anim 1 stand
  • Anim 2 Stand 2
  • Anim 3 Stand 3
  • Anim 4 Walk
  • Anim 5 Death
  • Anim 6 Birth
  • Anim 7 Attack
Particles
6
  • Particle 1 BlizParticle04
  • Particle 2 BlizParticle03
  • Particle 3 BlizParticle05
  • Particle 4 BlizParticle06
  • Particle 5 BlizParticle10
  • Particle 6 BlizParticle11
Ribbons
2
  • Ribbon 1 BlizRibbon02
  • Ribbon 2 BlizRibbon01
Cameras
1
  • Camera 1 Camera01
Download

Comments

15
I cant get this thing in game what is the custom path?
ive tryed war3mapimported and without it both dont work for me.
Very Nice Job! im new 2 the site, but ive seen many models and yours and your other elementals r fantastic! Good use for my new game im makin ty! 8) :wink:
5/5 Greate one good job
can any one make poison elemental :D :lol: :P :idea:
hey everyone, dis model is so cool, so i reckon someone should make an icon 4 that :wink:
hey everyone, dis model is so cool, so i rekon someone should make an icon 4 that :wink:
If you make a electric elemental with texture simular to Chain Lighting, you will have created the most awsome model known to mankind

Quite a nice elemental BTW
amdor its fine, its amazing as it is! 5/5
but it need a new model( not water elementar's) :?
RAW!!!!!!!!!!!!!!!!!! :D :D :D :D
srry nvm found one you already made :oops:
hey can you make a air elemental for me ill give you credit on my map plz
Now, all we need is a Thunder and a Ice Elemental! :wink:
yes wicked... with the dust emitters :-) and sunk into the ground
good.