Lampa01.mdx
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Please examine the ReadMe File before using.
- Model
- Lampa
- Polycount
- 294
- Textures
- 5
- Skin 1 war3mapImported\Artillery1.blp
- Skin 2 war3mapImported\Radar.blp
- Skin 3 Textures\GenericGlowX.blp
- Skin 4 Textures\grad2b.blp
- Skin 5 Textures\Star8.blp
- Animations
- 26
- Anim 1 Stand
- Anim 2 Stand Ready
- Anim 3 Stand Work
- Anim 4 Stand Gold
- Anim 5 Stand Lumber
- Anim 6 Stand Defend
- Anim 7 Stand Swim
- Anim 8 Stand Flesh
- Anim 9 Stand Channel
- Anim 10 Stand Spell
- Anim 11 Stand Alternate
- Anim 12 Stand Alternate Ready
- Anim 13 Stand Alternate Work
- Anim 14 Stand Alternate Gold
- Anim 15 Stand Alternate Lumber
- Anim 16 Stand Alternate Defend
- Anim 17 Stand Alternate Swim
- Anim 18 Stand Alternate Flesh
- Anim 19 Stand Alternate Channel
- Anim 20 Stand Alternate Spell
- Anim 21 Stand Hit
- Anim 22 Stand Hit Alternate
- Anim 23 Attack
- Anim 24 Death
- Anim 25 Birth
- Anim 26 Decay
- Particles
- 1
- Particle 1 BeamHelper
- Cameras
- 1
- Camera 1 Camera01