Warcraft III resources & community, 2003–2006 · archived

DwarvenPriestFixed.mdx

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Submitted by frostwolfUnits - Dwarfs574 downloads118 KB
This is the fixed version of the DwarvenPriest. Forgive me for the very late fix. I was busy at work and school. Hope this version is bug free now. Please comment if there are still any bugs. Thanks and enjoy!!!
Model
DwarvenPriest
Polycount
425
Textures
4
  • Skin 1 units\Human\Rifleman\Rifleman.blp
  • Skin 2 Textures\Dust3x.blp
  • Skin 3 Textures\gutz.blp
  • Skin 4 Textures\Flame4.blp
Animations
9
  • Anim 1 Stand
  • Anim 2 Walk
  • Anim 3 Death
  • Anim 4 Decay Flesh
  • Anim 5 Stand Hit
  • Anim 6 Stand - 2
  • Anim 7 Decay Bone
  • Anim 8 Spell Attack
  • Anim 9 Spell
Particles
3
  • Particle 1 BlizParticle01x
  • Particle 2 BlizParticle02
  • Particle 3 BlizParticle03
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Comments

3
It dont work, same problem I fixed it though. all u need to do is dl magos model editor, then open. go to node manager and then find blizparticle01 and blizparticle02 and delete them. That fixes it. You can also remove the skin for that(flame2)
Comment by Avengers_Return
Let me say that there's some sort of a bug... When I imported the model and the other stuff in World Editor, the model appears with some strange sparkles and lightnings like a rifleman's missile around it, appearing in every animation. Do you know what I'm talking about? Can this be fixed somehow?


Hope that got fixed. I tried testing it in the WE and I guess it was fixed.
What specifically did you fix?