Warcraft III resources & community, 2003–2006 · archived

DarkTemplar.mdx

not rated
Submitted by NorinradStarcraft2,017 downloads219 KB
Dark Templar model from project Origin.Blue_Glow2.blp and TeamGlow\TeamGlow02.blp are not needed to be imported.
Model
Protoss Dark Templar
Polycount
961
Textures
6
  • Skin 1 Dark.blp
  • Skin 2 Textures\Blue_Glow2.blp
  • Skin 3 Textures\Clouds8x8Black.blp
  • Skin 4 Textures\Clouds8x8.blp
  • Skin 5 ReplaceableTextures\TeamGlow\TeamGlow02.blp
  • Skin 6 Textures\ShockWave11.blp
Animations
9
  • Anim 1 Stand
  • Anim 2 Stand - 2
  • Anim 3 Walk
  • Anim 4 Spell Slam
  • Anim 5 Death
  • Anim 6 Decay Bone
  • Anim 7 Attack - 1
  • Anim 8 noAttack - 2
  • Anim 9 Spell
Particles
7
  • Particle 1 BlizParticle09_Smoke
  • Particle 2 BlizParticle10
  • Particle 3 BlizParticle09_Smoke01
  • Particle 4 BlizParticle11
  • Particle 5 BlizPart2895
  • Particle 6 BlizPart3019
  • Particle 7 BlizPart7055
Download

Comments

29
Noce model. And yes as Ghost27 said, Dark Templars do have scythes... kind of. It's more like they're holding a curved blade upside down (the blade protruding from ones grip oposite of ones thumb as opposed to the traditional way of holding a blade). This guy's weapon is more like a Zealot's blade, and that thing sticking off of the "hilt" or whartever kind of looks like a scope. Also I don't remember Dark Templars having so much headgear. And one final thing, he should be a little leaner, with more exagerated joints in his leg, but that may look strange when compared to other models.

5/5 my friend, it has it's faults, but it's a very good model.
Ghost27 said:
1st. dark templars had scythes, not psi blades (i think)
2nd. why he look more raziel than dark templar to me?

Zeratul has a psi blade check out:

http://www.blizzard.com/broodwar/heroes/zeratul.shtml
Now I've seen it, I have to say: great work, and keep it up. 5/5
5/5 :D :D :D :D :D
Dark.blp is only skin needed for it to work. The other are already in .mpq .
is it me or this thing doesnt bring all of the skins?Im got only
Skin 1: Dark.blp
Skin 2: Textures\Blue_Glow2.blp


Skin 5: ReplaceableTextures\TeamGlow\TeamGlow02.blp
Where do I get the rest?

do norinad even see this?

anyway he has no or inpropriate attachment points.
1st. dark templars had scythes, not psi blades (i think)
2nd. why he look more raziel than dark templar to me? :|
err

his too short and we cant add any attachment to it. that isnt good.
We're in bad need of Zerg Models my friends !!

Well, almost all that are possible are already released, but since Zergs have less units than Terrans and Protoss, we need 'em all ! :D

EDIT: nice model !!
The model name doesen't matter let it go ... anyway the model looks very good
protoss had small bodies


Sure? they meassure 3 meters :shock:
Sexy!!
very nicely done. the body is okay but i love the face. Its the almost a perfect copy of the dark templar's head. make his body smaller though. protoss had small bodies. :P great job
While most people thought it was wierd that it was called Dark Templar (SC doesnt ring a bell for them, poor creatures ;) ), I came up with the idea to make a short review.

For the use of the Eredar animations, it is grand. The death animation is very good aswell, and the chosen animations are good, though a morph animation wouldnt be out of place here aswell.

As for skin and model, the skin could need improvements, and the head could be shrinken a little since it looks a little too big. Protoss have large heads, but just a minor shrinkening and it would be grand.
I'll use the permanent invisibility of Akama on him, it fits him better than Hide :D
Oh, and the same thing goes for "ReplaceableId 1,", which you used twice. As for the Portrait; you used two exactly the same Materials. The GeoSet does NOT need to use its own Material; namely in your case; the MaterialID 4 is the same as MaterialID 3, therefore your last GeoSet of the Portrait model could simply use MaterialID 3!
That way you'll save space and faster loading time.
Like the animations, though.
You don't need to use three the same BitMaps (Textures); you could simly use diferent Material, If you wanted (I'm talking about "Dark.blp"..
Otherwise, nice!
Sweet! :D My dream has come true!!!
nice model!!! And indeed, the dark templar is an assassin (they even have hide in shadows, or however it's calledi n starcraft...)
amazing. i'll credit you for your model bceause im going to use it in my map.

oh and 1 more thing. i think the animation spell-slam is better to be used as a spell channeling animation.
I love it!!!!!!!!!!!!!!!!!!!!!!!!
Its looks to good to be a dark templar lol.
exellent might use this in an RPG. :twisted:

DO GO WITH STARCRAFT THEME YOU TO GOOD FOR IT DO SOME KINDA ANIME MODS PLZ!!!!! :twisted:
A little briefing:

High Templars were Protoss who sacrificed figthing skills to develop more psionic abilities, while dark Templars were assasins with their own dark arts.

After being vanquished from Aiur, dark templars wandered in search in a way to please thei brethren to return to Aiur. They were called dark templars coz they denied to unite their minds to the Khala, believing they would loose their individuality.
Nice. The model could be better, but the skin really pulls it all together. Poly count is a bit high, though, for something this simple.
Looks Awesome! 5/5 :twisted:
...a templar from starcraft..a dark templar to be more exact
Um Nornid the skin looks horrid. I might take a spin at it. Actully meet me on msn.
.yeah this looks good :D ,but a templar is a form of knight and would probs have platemail or something,wouldnt they?this looks more like an assassin,still great model though,nicely done :D