Ahahah i thought i was the only one who would create a hero 'me'. Well my hero or me, i use the model of the Ordos hero you cr8ted Cavman.
I am in a future city so i use triggers and call the 'spells' only 'abilities'. I tried to balance my hero.
http://img62.imageshack.us/img62/8320/untitledhq2.jpg
My 1st ability is hurl stone. It represents my real ability to throw stones at buildings and units. It can stun for pretty short time, has 3 levels and the damage is pretty low.
Since a human can do many types of destruction with weapons, my other abilities are based on the equipment and you know possible in real life. Like i wouldnt add a spell,magic. Not to say i exclude the word 'spell' and 'magic' absolutely.
My 2nd ability is 2 moving around me speheres that hit and explode (with exploding effects) into enemies that dare to come close(2 spheres based on locust).
My 3rd abilit is Fly and i need the techwings to exlain how i can fly. It is done with replacing the hero with an air unit with the same model, however gaining exp of the hidden hero, while this unit is in the air and effects of blood and exlposion if death in the air, as well as dead hero if that air unit is dead- i all fixed this.
My ulti is imba. It is the Ion Cannon from.. forgot the creator with the moving beam. It really destroys everything, but thats the power of such cannon controlled by a human sry. It's just that if i decide to 'go on a mission' i dont use the ulti because the idea is - if away from my future city and planet, thus without satellite, no ion cannon.
Thx to the bag and weapon on the belt you created Cavman, let's say my hero has other items and gadgets.
My hero name = my Bnet aka.
My hero's unit level (the level on which gaining exp depends, not hero level -max hero lvl is 10) = 30 =my Real Solo Bnet level, im not mapmaker afterall. Just creating 1 city and possible missions when i feel like cr8ting something.
And im level 1 Human player, you Cavman are lvl 1 Modeler
I am in a future city so i use triggers and call the 'spells' only 'abilities'. I tried to balance my hero.
http://img62.imageshack.us/img62/8320/untitledhq2.jpg
My 1st ability is hurl stone. It represents my real ability to throw stones at buildings and units. It can stun for pretty short time, has 3 levels and the damage is pretty low.
Since a human can do many types of destruction with weapons, my other abilities are based on the equipment and you know possible in real life. Like i wouldnt add a spell,magic. Not to say i exclude the word 'spell' and 'magic' absolutely.
My 2nd ability is 2 moving around me speheres that hit and explode (with exploding effects) into enemies that dare to come close(2 spheres based on locust).
My 3rd abilit is Fly and i need the techwings to exlain how i can fly. It is done with replacing the hero with an air unit with the same model, however gaining exp of the hidden hero, while this unit is in the air and effects of blood and exlposion if death in the air, as well as dead hero if that air unit is dead- i all fixed this.
My ulti is imba. It is the Ion Cannon from.. forgot the creator with the moving beam. It really destroys everything, but thats the power of such cannon controlled by a human sry. It's just that if i decide to 'go on a mission' i dont use the ulti because the idea is - if away from my future city and planet, thus without satellite, no ion cannon.
Thx to the bag and weapon on the belt you created Cavman, let's say my hero has other items and gadgets.
My hero name = my Bnet aka.
My hero's unit level (the level on which gaining exp depends, not hero level -max hero lvl is 10) = 30 =my Real Solo Bnet level, im not mapmaker afterall. Just creating 1 city and possible missions when i feel like cr8ting something.
And im level 1 Human player, you Cavman are lvl 1 Modeler
