Isnt the "trick" in converting world of warcraft models to warcraft 3 reducing the poly count so people can use the model in a multiplayer map? btw, why give blizzard credit for something they made, inside your map which is for a game that they also made? its like calling your WoW char Arthus and then feeling the need to remind people that you used the name from wc3. see no point at all.
SilithidWasp.mdx
not rated
Silithid Wasp Model from WoW.
- Model
- SilithidWasp
- Polycount
- 2744
- Textures
- 1
- Skin 1 SilithidFlyerSkin.BLP
- Animations
- 8
- Anim 1 Stand
- Anim 2 Walk
- Anim 3 Walk Fast
- Anim 4 Attack
- Anim 5 Stand Hit
- Anim 6 Death
- Anim 7 Cinematic 101
- Anim 8 Stand 1
- Cameras
- 1
- Camera 1 Camera0