Warcraft III resources & community, 2003–2006 · archived

CampaignScreen_Undead.mdx

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Submitted by mucfuc2002Doodads220 downloads577 KB
Please examine the ReadMe file before using.Skins with large "BLP" suffix (not "blp") are Warcraft original skins. Some Skin / Model resources were used from other this-site-authors.
Model
CampaignScreen_Undead
Polycount
3348
Textures
68
  • Skin 1 ReplaceableTextures\TeamColor\TeamColor01.blp
  • Skin 2 war3mapImported\MrtviPalatin1.blp
  • Skin 3 war3mapImported\MrtviPalatin2.blp
  • Skin 4 ReplaceableTextures\TeamGlow\TeamGlow01.blp
  • Skin 5 TerrainArt\VillageFall\VillageFall_GrassThick.blp
  • Skin 6 units\Undead\EvilArthas\UndeadArthas.blp
  • Skin 7 Textures\Water00-0.blp
  • Skin 8 Textures\Water01-0.blp
  • Skin 9 Textures\Water02-0.blp
  • Skin 10 Textures\Water03-0.blp
  • Skin 11 Textures\Water04-0.blp
  • Skin 12 Textures\Water05-0.blp
  • Skin 13 Textures\Water06-0.blp
  • Skin 14 Textures\Water07-0.blp
  • Skin 15 Textures\Water08-0.blp
  • Skin 16 Textures\Water09-0.blp
  • Skin 17 Textures\Water10-0.blp
  • Skin 18 Textures\Water11-0.blp
  • Skin 19 Textures\Water12-0.blp
  • Skin 20 Textures\Water13-0.blp
  • Skin 21 Textures\Water14-0.blp
  • Skin 22 Textures\Water15-0.blp
  • Skin 23 Textures\Water16-0.blp
  • Skin 24 Textures\Water17-0.blp
  • Skin 25 Textures\Water18-0.blp
  • Skin 26 Textures\Water19-0.blp
  • Skin 27 Textures\Water20-0.blp
  • Skin 28 Textures\Water21-0.blp
  • Skin 29 Textures\Water22-0.blp
  • Skin 30 Textures\Water23-0.blp
  • Skin 31 Textures\Water24-0.blp
  • Skin 32 Textures\Water25-0.blp
  • Skin 33 Textures\Water26-0.blp
  • Skin 34 Textures\Water27-0.blp
  • Skin 35 Textures\Water28-0.blp
  • Skin 36 Textures\Water29-0.blp
  • Skin 37 Textures\Water30-0.blp
  • Skin 38 Textures\Water31-0.blp
  • Skin 39 Textures\Water32-0.blp
  • Skin 40 Textures\Water33-0.blp
  • Skin 41 Textures\Water34-0.blp
  • Skin 42 Textures\Water35-0.blp
  • Skin 43 Textures\Water36-0.blp
  • Skin 44 Textures\Water37-0.blp
  • Skin 45 Textures\Water38-0.blp
  • Skin 46 Textures\Water39-0.blp
  • Skin 47 Textures\Water40-0.blp
  • Skin 48 Textures\Water41-0.blp
  • Skin 49 Textures\Water42-0.blp
  • Skin 50 Textures\Water43-0.blp
  • Skin 51 Textures\Water44-0.blp
  • Skin 52 Textures\ShorelineParticleXY.blp
  • Skin 53 Textures\LordsRockwall.blp
  • Skin 54 ReplaceableTextures\LordaeronTree\LordaeronFallTree.blp
  • Skin 55 war3mapImported\Drevo10.blp
  • Skin 56 ui\Glues\SinglePlayer\NightElfCampaign3D\AeriePeaksFir01TrunkSkin.blp
  • Skin 57 war3mapImported\ZnakDalaran.blp
  • Skin 58 Textures\Doodads0.blp
  • Skin 59 Textures\WaterBlobs1.blp
  • Skin 60 Textures\Water_Particles.blp
  • Skin 61 Textures\Critter_Bird.blp
  • Skin 62 Textures\megaWrap512.blp
  • Skin 63 war3mapImported\EfektStrela3.blp
  • Skin 64 war3mapImported\EfektStrela2.blp
  • Skin 65 war3mapImported\EfektStrela1.blp
  • Skin 66 Textures\sun.blp
  • Skin 67 Textures\Star7b.blp
  • Skin 68 Textures\Clouds8x8.blp
Animations
7
  • Anim 1 Stand - 1
  • Anim 2 Stand - 2
  • Anim 3 Stand Second
  • Anim 4 Birth
  • Anim 5 Stand - 3
  • Anim 6 Stand - 4
  • Anim 7 Stand - 5
Particles
11
  • Particle 1 EfektVoda1
  • Particle 2 EfektVoda2
  • Particle 3 EfektVoda3
  • Particle 4 EfektVoda4
  • Particle 5 EfektVoda5
  • Particle 6 EfektVoda6
  • Particle 7 EfektFontana1
  • Particle 8 EfektFontana2
  • Particle 9 EfektNevihta1
  • Particle 10 EfektNevihta2
  • Particle 11 EfektNevihta1
Cameras
2
  • Camera 1 Camera01
  • Camera 2 Camera02
Download

Comments

4
A kool campaign screen would be a villager with a village right behind her (like the castle in the campaign screen for the original wc3 human campaign) and maybe a market or something. Or replace the villager with a footman... or a paladin... or -- you get my drift
Let me ask you something: Why the hell did you put lightnings when there's a sunny sky!? You should put some dark sky with lots of grey thick clouds, and maybe some rain. Yeah, the rain will be a good idea. :D

May I make a request? Can you make another Campaign model like this one, but with Kel'Thuzad in front instead of Arthas, and with some blighted grass around?

Answer me as soon as you see this comment. :wink:
a suitible campaign would be a pile of crap, those screens look simply horrible.. the backgrounds need to be filled up, and you need to do some custom work on it..
These Campaign Screens could be very useful, as long as you find a suitable campaign to attach them to. :?