Warcraft III resources & community, 2003–2006 · archived

VillagerMan1HandCart2.mdx

not rated
Submitted by Rao Dao ZaoUnits - Humans661 downloads29 KB
No reason. Just... Bleh. Take from this what you will. And remember to give credit where credit is due, yeah?
Model
VillagerMan1AndHandCart
Polycount
587
Textures
4
  • Skin 1 units\Critters\VillagerMan1\VillagerMale1.blp
  • Skin 2 Textures\gutz.blp
  • Skin 3 Textures\Doodads0.blp
  • Skin 4 Textures\Clouds8x8Fade.blp
Animations
6
  • Anim 1 Stand
  • Anim 2 Attack
  • Anim 3 Walk
  • Anim 4 Death
  • Anim 5 Decay Flesh
  • Anim 6 Decay Bone
Particles
1
  • Particle 1 VillagerCartManDeathDust
Cameras
1
  • Camera 1 Camera01
Download

Comments

17
Waldbär - Download the version at wc3campaigns.net and it has an attachment point, I can't be bothered updating it here. Anyway, I feel the bouncy motion makes it fit in better; a lot of in-game models vibrate like that, for example, the steam tank. :P

Kitabatake - You make a good point, but I don't do requests. 8)
I now tested it ingame and I have some suggestions:
- It looks crazy if the cart makes vertical movements during stand. It's funny during movement, but senseless in stand. Make no movement at all or make it move physically correct.
- Move it in a way that the origin is more under the cart, because now he sways his cart around everytime he changes his movement direction
- An Attachment point "cart" would be nice because then we could fill some things into it via special effect trigger! :)
- Was already said but I repeat: give a closed ground to it, that would be much more logical.

All in all still a nice and funny model! 8)
Please Rao Dao Zao, I need the child modles soooooooooo much, I'll do almost anything to get them! Pleeeeese?


Send him a PM
Please Rao Dao Zao, I need the child modles soooooooooo much, I'll do almost anything to get them! Pleeeeese?
Looks nice and it will give some change to people in a town. :)
Maybe I'll use it.
creating a shockwave but not breaking the cart because it's made of enchanted, ancient Ashenvale World tree wood. 

NOOO NOT THE WORLD TREE!!!
Um... Yeah.
Anyways, nice, well done, but, there's holes in his handcart. Impractical for carrying stuff...
I have a suggestion:
You could make this a worker type, and give it gold/lumber animations like with the peasants, and maybe a mine animation where he holds the cart in one hand, mines/chops gold/lumber and places it into the cart.
That would give it a 100/10. But I know how hard custom animations such as that are very complicated, since I have been trying for the past two months to figure out scratch animation.
For now, I can only give it a 10/10.
Lol, "only".
Quite.
--donut3.5--
This is neat, but what I realy need is 2 village kids, one blond and one brown haired, with teem-color shirts and attack, stand-ready, and spell throw anamations, preferably attack from dread lord or villager, and spell throw from shadow hunter. I would be very greatfull if you made them, and I would try to do something for you, if I could. I'm moderate at world editor, but I'd do what I could if you have a map you need help with.
cool made and very useful. 5\5
Random but useful. Not the best but very well done. 5/5 (I also love the attack anim, although you could also give him an alternate attack wherein he swings his cart towards the enemy, giving the unit MASSIVE head trauma or an attack slam anim wherein he slams his cart on the ground, creating a shockwave but not breaking the cart because it's made of enchanted, ancient Ashenvale World tree wood. :D )
Well, it could be useful to someone.
Pure random? No.

It works in the context of Warcraft; ergo, it might be devastatingly useful. Besides, I have always wanted to make a hand-cart man ever since the AoE II expansion. Even though I got that before warcraft... :roll:
kind of random?!? dude this is pure random. But it looks good i just have to get a proper look ;).
Hmmmgz, very cool. But his torso should move along with the rythm of the walk, so to say, and make him bumb up and down kindof. Oh, I dunno. Good work tho!
Interesting... http://www.clicksmilies.com/s0105/fragend/confused-smiley-003.gif Well anyways, Good idea, a bit random, maybe.. http://www.clicksmilies.com/s0105/verkleidung/costumed-smiley-026.gif But still nicely done 4/5 :wink:
The_Avenger's_Return - the cart doesn't go up when he dies, it is replaced with a wrecked version... Never trust wc3viewer. Even Magos' has its moments with geosetanims.

And the attack animation is entirely gratuitous... I thought it looked okay, so I left it in.
Very origianl!
It'd be good to have another walk animation, that'd make him difficult to carry this chart...
:lol: His attack animation is a Head-butt!? (I don't know if I spelled it right :oops: ) Man, this is cool, but I don't think the cart has to go up when he dies. C'mon, is the damn thing nailed to his waist!? :shock: :?