Warcraft III resources & community, 2003–2006 · archived

dhouse3.mdx

not rated
Submitted by NasrudinDoodads676 downloads424 KB
The textures are NOT needed, so don't import them. And don't be scared by the size, the model itself is around 20kb.
Model
3segs Cube
Polycount
542
Textures
4
  • Skin 1 Buildings\Human\Farm\House.blp
  • Skin 2 Textures\Garrison.blp
  • Skin 3 ReplaceableTextures\Teamcolor\Teamcolor05.blp
  • Skin 4 buildings\Human\TownHall\TownHallCastleKeep.blp
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Comments

8
Neat model.. I like it :D
5/5
Well, in short, you need to find a good one and then rewrap the model to it. Usually I need to split it into many geosets because I use several small parts of different skins.
It's tricky, but it may be worth it.
how do u make models use ingame textures?
I'll use it in my map. 4/5
Nicely done house, and it uses ingame textures! How better could it get? :D
Really Nice House! I am gonna use it on my map... Keep up the good work, im looking forward to see more of your work!
very nice model, and i just checked the file size its actually 40.7kb (thats without the skins) so its pretty good imo.
dunno... maybe a 4/5 cause it's a nice model... i havn't tried it but the size scares me, altough you said the model is around 20 kb...

PS: i'm the first one to post... :)