Warcraft III resources & community, 2003–2006 · archived

Knight.mdx

not rated
Submitted by alfredx_sotnUnits - Humans3,069 downloads354 KB
A simple geoset merge done a while ago. I forgot when I did it. Portrait isn't included. I just found it among alot of stuff :/
Model
Knight
Polycount
1750
Textures
4
  • Skin 1 Textures\gutz.blp
  • Skin 2 Textures\Dust3x.blp
  • Skin 3 Textures\TheKnight.blp
  • Skin 4 Textures\HeadShield.blp
Animations
12
  • Anim 1 Walk
  • Anim 2 Stand -1
  • Anim 3 Stand -2
  • Anim 4 Stand -3
  • Anim 5 Stand -4
  • Anim 6 Attack -1
  • Anim 7 Attack -2
  • Anim 8 Death
  • Anim 9 Decay Flesh
  • Anim 10 Stand Ready
  • Anim 11 Stand Victory
  • Anim 12 Decay Bone
Particles
1
  • Particle 1 BlizPart_RidingDust
Download

Comments

10
Amazing model but is there anyway u can make the sword a seperate model? I need a right handed sword just like that!
That's a wonderful model but the world editor gives a message fo error when I tryed to use it. I copyed the texture names, did everything as suppoased to but finally when it came to changing the path name of the model I didn't know what the new one shoul be. Plsssss tell me how to change it!
i think its really really cool 5/5 but perhaps you can make the sword a bit longer :?:
Make it a portait, its good, cept i think it needs a bigger sword
no portrait.. add that and it will rock
this is my favorite model ever :D , but the filesize is pretty big :(
When you mean it's fixed..do you mean the the protrait is fixed? And alfred wanna make a geoset merging for me? just change this knights head with a skeleton's head please
wtf i tried the skin in my map and all its body parts are floating when he moves for example his face still is at the spot he moved from can you help me plz :( :shock: :shock:
It's fixed since this an old screenshot.
Cool, but the horse's head looks too little (maybe because the renes (is that the proper word) have been alphaed out.