Warcraft III resources & community, 2003–2006 · archived

poison_well.mdx

not rated
Submitted by SvenBuildings361 downloads97 KB
Model
deathpool
Polycount
160
Textures
3
  • Skin 1 Buildings\Undead\Necropolis\CreepyNecropolis.blp
  • Skin 2 Textures\ShockwaveWater1.blp
  • Skin 3 ReplaceableTextures\Weather\Clouds8x8.blp
Animations
3
  • Anim 1 stand
  • Anim 2 birth
  • Anim 3 death
Particles
2
  • Particle 1 rising_smoke
  • Particle 2 birth_waves
Cameras
1
  • Camera 1 camera01
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Comments

4
and as far as a poison elemental, there is a way to make one entirely within the World Editor.
http://tk.files.storage.msn.com/x1pNWjjkHJ3o_xXTx8oXiAG9_NsJX7FAbOHggS-qwjAVl3WSnw5nzUjPwtPgq46d0tLddpI-9-0F1b2l8gpwyG86kxceGHCkMLb0R5JRU2e_xEdehbkveqEjTbX-P9kpg2bYdzm_L1Z4pk
Well.....i have another version with the work and spell animations, at the cost of the rotating effect of the liquid. I'll let you decide whether to keep or replace this version. In the mean time, i'll try to get an animated texture working.
Nice, but the poison suface looks a bit to concave in the screen-shot, and I don't get the littlw whitepoofs floating upward...

It would be very nice if you made a "Stand Work" anamation, where it bupples, a "Spell" anamation, in which it emmits a big wave of poison, just like a naga building death thing exept green, and, as mentioned below, a poison elemental would be awsom.
Nice...

now if we had toxic elemental (i think we dont have) it would have been great got champaigens and stuff...