Once again, a super cool holy model.

Good job.
Now, I know I'm probably becoming a pain in your back, but... may I request something? You've probably noticed the dark particles of the Demon Hunter's morphing animation, as well as the Druid of the Claw's leaves particles in his Morph animation? Can you somehow export these particles and make them as independable models which can be used as Morph Special Effects in-game?