Warcraft III resources & community, 2003–2006 · archived

gengar.mdx

not rated
Submitted by boogie_bUnits - Miscellanous502 downloads30 KB
Gastly, Haunter and Gengar use same texture(gashungen.blp) to preserve space...attack animations are made for low ranged missle attack...change scaling value to 1.5 to look normal size...
Model
Gengar
Polycount
180
Textures
2
  • Skin 1 gashungen.blp
  • Skin 2 ReplaceableTextures\Weather\Clouds8x8.blp
Animations
5
  • Anim 1 Stand - 1
  • Anim 2 Stand - 2
  • Anim 3 Walk
  • Anim 4 Attack - 1
  • Anim 5 Death
Particles
2
  • Particle 1 Attack Smoke
  • Particle 2 Attack Smoke
Cameras
1
  • Camera 1 Camera01
Download

Comments

10
:D :D :D :D :D 5/5
i added you too...but i am not spending much time here on net..but check you PM 8)
ok boogie i added u on my hotmail 3 days ago i guess u denied. cuz i wanna talk to you about something and show u my model n c if u can help out i can learn i have gmax 1.2 milkshape 1.7.9 3dsmax 7,vertex modifier, warcraft III model editor , and paint .net add me [email protected]
dude, this is awesome! 5/5! :) but i'm really hoping for is pikachu :( i need one for my smash bros. map. if you could make a pikachu or pichu, that would be excellent :D
i dunno what to tell you about milkshape....i tried it but it didnt get me nowhere... :?
gmax is free, easy to learn, a bit fucked up exporter but its ok in the end...
its nice to see another pokemon modeler too...
The reason you couldn't convert is because the normals were screwed.
I made a steelex model with milkshape 3d but i dont know how to put the textures , kins and i got the warcraft III mdl exporter but when i exported and tried to convert with warcraft converter to mdx it couldnt ..plzz help
http://whatdoyoulike2play.ytmnd.com/
sory coudnt resist 4/5 :P
bbbbbbbblää
Hmmm nice i likw Gengar ^^ the model looks good the icon too god work 5/5 :D