Warcraft III resources & community, 2003–2006 · archived

PorteVille[AyN11b].mdx

3.71 / 5 (7)
Submitted by AyaneDoodads1,274 downloads8.2 KB
Model
Gate
Polycount
366
Textures
4
  • Skin 1 Textures\Doodads1.blp
  • Skin 2 ReplaceableTextures\Weather\Clouds8x8.blp
  • Skin 3 Textures\SpinningBoard.blp
  • Skin 4 Textures\Doodads0.blp
Animations
4
  • Anim 1 stand
  • Anim 2 Stand Hit
  • Anim 3 Death Alternate
  • Anim 4 death
Particles
5
  • Particle 1 BlizParticleExplosion
  • Particle 2 BlizParticleExplosion02
  • Particle 3 BlizParticleExplosion03
  • Particle 4 SmallBlastSpinningBoard01
  • Particle 5 SmallBlastSpinningBoard02
Download

Comments

11
You can make the unit hover on it and make on triggers it not to move :D so it will stand there, and when enemy comes the guardian attacks enemy :wink:
the only problem is that wen u make it walkable, you cant attack it :(, other than that it rocks
I shall use it in my "Lands of Tinnesa RPG".
Im will be working on it like 2 years so dont think its ready yet.
the gate is awsome but when i downloaded the gate i put it in my map but it just came out as a normal gate without the ladder and stuff :cry: can somone tell me why?? nm i got it to work
nice to have a better gate that u can go on like a castle gate
Yes you can, check the walkable box in the world editor.
can u go with units on it?
can u go on it with units?
NICE il need it in ma new RPG. :D BTW im making an RPG the QUEST FOR LIFA and i would need some weaponless character. 8)
so uhhh..... what is it?
Model created for Cinématique:EdCD-Prologue