this model can be imported perfect except for one thing... it has no attachment points i used divine shield to test it and the animations of divine shield did not show cloud was not sorounded by the gold aura thing it was still normal fix that
Man I know im not the only one who can't get it to work right away, i tried what possum said to do but i still can't see the model when i put it as the game interface it says cant load file war3mapImported\cloud.MDL isn't it supposed to be mdx??? anyway can some1 help me to get it work plz
but.....the attack animation is a littl lame. his sowrd only moves 3cm ford or down. i have tried to to change this but i am not able to open it in milk shape. ill i wish to do isto base it of a baldemaster modle and give it your credit.please tell me how i can fix this problem.
The model is amazing but the walking and attacking is pretty bad. I wouldn't only focus on the model. I mean its really nice to look at but i tried it in game and it killed all the good thoughts i had about it. Very impressive for your first though and i'll give you credit for that.
i dont see the model. i looked at the paths you wrote a million times. i have a question is it realy glound or is it ground...either way i tried both. the portrait wotks but the model itself doesnt...should i try using the different cloud.blp and stuff? or does it not matter?
im having a problem when i import it i set the paths to what u say they are and i restart wc editor and i select the model and it says mdx but once its selected it says mdl. any ideas whats happening?
Hey man, i tried those file paths u gave below... I cant seem to get it to work. I know how it works too, i'm not a newb i got like 10 other models to work fine in my map, but this one is being tricky. Anyone haveany idea why it isnt working for me?
Edit: hey i figured it out. Awsome job on the model and thx for making it, i have been waiting for a cloud model.
I got a few suggestions to help u with v2(of course its up to u if u use em or not). -straighten clouds back leg, thats how he stands -usually cloud runs with his sword on his back. -ground and magic blp's are kinda uneeded because: the animation looks awsome w/o them and the ground isnt always dirt, and it would reduce the file size not having them. -horizontal swing -bladestorm animation
Awsome Model i like how you made it look like the playstation cloud by making the graphics box-like just kidding but seriosly touch up the graphics and its perfect
This is just what i was waiting for! someone to make cloud! i downloaded it and it is really good, but, even though the characters in ff7 where boxy, i think they should be better in warcraft. I dont know. 5/5
yo the dude who created this can u convert that in to a mdx file or send me da converter plz cause i cant load it on my editor and i relly want to use it since it's so cool
good... for some fix i need the help of someone more expert than me... because im not very expert... im working on a cloud's model! but dont know how reduces poly... for now the Version 2 semms better than the Cloud in the cinematic of FF7!! i will send somethink in next days ^^
I dunt think it has attachment points either. You should add those as well The only other thing is when he does his spell or soon to be *impact* animation, the green energy around him would probably look better if it was a brighter shade, and sorta transparent. BTW--- I am currently working on a map which is just all of Cloud's limit spells, and I used your model. I am giving you credit. It should be done in a few days and I'll have it for DL in the spells section.
His animations look alittle unmotivated, but I couldn't do better cuz I can't even model . Great job. 4/5
P.S. I think it would be better if you made his attack 3 animation, impact, so it can be used for an ability, and he won't use it with his normal attacks.
dont watch the cartoon but i reconise him so 5/5. the model is great but looking at the size of this it might be the only model you will ever want to import it as it alone will increase the map size to 1 meg, or less.
They're really cracking down on low-quality and cut-and-paste icons recently. I suggest just putting the icons in the zip file. Excellent model. A lot of people have been waiting for a Cloud model to go with the Sephiroth model. 5/5.
its first model of cloud i seen, i know i didnt see much in this world, but i like this model anyway, these BIG polys are like in FFVII, good work. animations - so-so
^^ this is my first model and the sword is really so big (in FF7 too)!! than it stay in the ground but is only a "stand -2" animation.... And i want to smooth it a little... For the animation it was my best for now...