omg do you know how many times i have read that? that tutorial is very good, if it wasnt for that tutorial, i wouldnt know how to make a basic model like the 1 i did(even though it has a lot of polys)
it doesnt say a lot about getting a skin on. I need a full tutorial about making a skin, applying the skin to the model, and how to save that skin.
if you know of a tutorial like that, please give me a link.
You haven't read it good enough then. After about 1 second of looking, I found a bit on UVunwrapping. Now read the UV unwrapping part and UVunwrap the thing
131 posts Denmark of course where else would i be!!! joined
#8
i want too add a liile thing. you can select the face where the star should be if it's an editable poly/mesh. Choose polygon then select where you want the star to be, then go to material editor then drag and drop on the red selected face.
MecheonYou haven't read it good enough then. After about 1 second of looking, I found a bit on UVunwrapping. Now read the UV unwrapping part and UVunwrap the thing
Yes, but it is not very detailed, it basicly only showed me how to add a night elf face to a square
thats not very helpfull, it did not tell me how to make the start move to another face, or move different prts of the skin to different area's of the model