Warcraft III resources & community, 2003–2006 · archived

Luther.blp

not rated
Submitted by falcoknight50Humans42 downloads191 KB
Screenshot
Screenshot
In-game
In-game
Luther...Heh i dont know why but when i lower the res the image sux but when i dont it dont show up in game :S
File Name
Luther.zip
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Comments

13
Face doesn't really work on the model, but looks good on the wrap. Quite good clothing.... you're developing a good set of techniques here.

One thing: the neck has zero shading.
Ok his hair IS orange....and how do i alpha the teeth or axe it will just show up white if i erace it u guys dont know the first thing about skinning when something is a solid shape you cant alpha! I could alpha the blademasters sword because its like paper and i could alpha the demon hunters sword its like paper, heck i could alpha his hair :) If someone could tell me how to alpha those id gladly do it
Like it, but alpha out the part of the axe that has the blade on it, so it would look like a sword. Some hair is more orange than it is brown, so that makes it look weird.
i wish i could skin like that :cry:
blp image looks cool to me - but the ingame skin sucks .. and thats the main point
Really nice adaptation to model, it's really hard to render the bm humanoid.
The teeth should be removed and then hes skin needs a little more color, it looks like hes sick...4/5
you forgot some green on his shoulderpad
what is that orange fuzz over his eyes and lips?
:D very nice.
I do like it
Looks good, but if it's supposed to be a human, then you need to alpha out the teeth. 4/5
heh i like the armour...