Well, I thought of a metal-clad warrior\executionor who has a dark helmet and yellow glowing eyes. So I made this into a skin, Based off the Gnoll model. Textures\Punisher.blp
ouch, when you're doing metal, don't use faded colors ( black to grey ( and so on )), and dont, under any circumstances, place dots, i can easily tell you it looks bad. for now, keep your colors more bright, most of your armor is nearly pure black, yet there is another method to do the highlights.
For a second I thought you were reskinning Rightfield's model. The shading is bad and it looks buck-toothed
EDIT: The shading isn't horrible, but it's mediocre. And that simply means medium, although people take it as bad. The rivets are kind of weird, and the thighs/legs aren't that good either