....................................... I wont even talk.........................really.................................i think you.....should......do....better......you know u could do better.....your the best $%#%ing skin maker!!!!! (thats my opinion)
pins, for the toxic zombie, do is eyes a green colour with a highlight in them then continue the gree through his skin using the highlights on bits, like the lava cracks you did on one of your other skins so it apears the zombie has toxic vains running through him. for the clothes i'm not sure, could just do a horrible muddy dark texture clothes.
Soften your lines. I need to put an end to all these villagers' skins. I believe I can say without a doubt, that this skin needs to be updated by; softening lines, re-evaluate shading prioritites, freehand more, and show minor effects of toxic exposure.
his arms...if they're meant to be muscles could be bumped instead of stomped. the pants are..scribble, im not really a fan of that method, try adding some folds, unless its not a clothe. the face is blurry and needs definition. have you gone lazy? you applied filters on place where you could've freehanded them for the same, if not better result
EDIT: wtf, 3 low-quality villagers in a row? EDIT2: nvm, the two others got deleted now