In the last time the most good skins rated bad.This is a problem bcause I think it looks very good ingame and is very useful.Pins you have from me a 5\5.
the colour and change to the face is nice, the bodie lacks contrast a bit, could use darkr tones around the rib cage. the freehand scribble gives it texture and its what makes pins skins pins. pins do you have adobephoto shop, if so go into it and go to sharpen, press unssharp mask move the top bar slightly along and the middle bar further along, this will enhance the lines and image making the textures and image stand out much more. then go to image, adjustments, gradient map. click on the greyscale until another barscreen loads up. click on the arrows at the bottom were the blacktowhite bar is and move the white one across a bit and move the black one across a bit, then close it and go to edit (edit is at the top) click fade gradient map, it will bring up another bar, go down and select softlight and that will enhance the image once again, if it apears too dark then u can lighten it with the same bar moving it across. if you do this for your skins your skins will increase in quality by 2%
Ok, lets see... - Poor shading and physical body contours - 5 year old style scribbles - Thick black contours on the cloth. No color/texture to the cloth. Doesnt look like clothe at all. - Thick black contours around the eyes. - Legs and arms need shading in the joints
Quote: What happened pin did you forget to finish it?
I'm getting sick of these useless comments so I'll say a last time : EXPLAIN PLEASE thx.
i do believe they are right, the major problem is that you are using thin lines at inaprropriate situations, most likely the only good time to use thin lines is if youre doing hair or fiber witha a coarse texture. also if youre using a small uv field