Oh dear.. I added a few more units so I could cast the spell more often, but as soon as I cast the skill for the second time, the hero doesn't unpause/stop. Apart from that this spell may be multi-instanceable, it only works for player 1. Not speaking of that it is totally imbalanced.. 3/5 from me
your style of triggering is WEIRD....lol i just dont get it =P
instead of making this huge trigger, you could have just targetd all units in range of the targeted unit using the unit group action...then add special effects onto the units and damage them...instead of using a dummy and ordering to cast an ability...