Warcraft III resources & community, 2003–2006 · archived

Lightning Whip(weird)

not rated
Submitted by sheep.spiritTrigger Enhanced716 downloads21 KB
Screenshot
Screenshot
The warden launches a lightning whip and whips the enemy. This is not JASS, but the middle portion is, as in GUI is doesnt work if u find any errors pls inform me cause i editted some parts of the "JASS".
File Name
Lightning Whip.w3x
Author
sheep.spirit
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Comments

16
yeah I keep getting this error thingy

Line 124: Expected a variable name

set udg_LinkA[udg_Link] = GetLastCreatedUnit()



I checked back on the other map and its the same but it works and mine doesnt :cry:
I am having some problems with importing this to my map. For some reason the whip is shooting out as crypt fiends not the blue balls. I thought it may have been something I changed (which I thought was only the damage and # links) but I recopied and pasted it in and the links still look like crypt fiends.

How do I fix this? Help please.
Did anyone realize that this is what Dota uses to make Meat Hook? They just change the model of the whip. :D
actually, you use variable all the time, like
set variable_X = LastCreatedUnit
In triggers or GUI, the variables should be copied automatically, but in JASS, you have to declare them yourself, anyways, locals and custom values makes it multi instancible, not variables, so dont get mixed up.
aww ok cause i wanted to use it in my map but i guess not :x
all the time, i suppose. cause iyou dont declare variables, u cant use them,
im not good dealing with variables and such : / does it only do that for multiplayer maps or does it do it all the time?
The middle protion of the spell has some variables. Try adding the variables, HandUnit (unit Array) and two other number related variables, they are all in my map.
i downloaded the spell very nice 5/5 but when i imported to my map it wont let me save it i copyed the triggers and the spell i dont no whats wrong but when i try to save it it says variable function disabled can someone help me :?:
Cool 4/5
Cool 4/5
Btw, just additional info, it also pulls the 1st target back towards the caster
Thanks. Just need to make it multi instancible as my friend requested, but i do not know how to move lacals around. :D
nice man this is helping me for my rpg alot
:D
I think it's good but that the spell is over the hero that isn't very good but i give u 5/5
good work!

Tower_maker

My map status!
Tearrain 90%
Trigger 50%
Other 20%
I tihnk the GUI middle part is screwed up from editting, my bro did some weird things and luckily i got a JASS cpy, and i forgot how to do the GUI part of the spell... so i kept it there and allow people to look at it and change it according to my "JASS" part. Pls give comments.