Warcraft III resources & community, 2003–2006 · archived

Big Shot v2.0

not rated
Submitted by shiggityshwaTrigger Enhanced448 downloads54 KB
Screenshot
Screenshot
Big Shot (old)

A channel spell that gets stronger as you channel it.

Big Shot (New)

A channel spell that gathers surrounding light to increase its power.

*Almost the same effects as the old with visual enhancement, and different damage amounts.*
File Name
BigShot v2.0.w3x
Author
ShiggityShwa
Download

Comments

10
How do I import this and get it to work in my map?
Looks much cooler now,updated.
but you should know that not only the locations need to be removed.for leak prevention
Update: The light now gathers into the hero's hand. You can also see an orb of light slowly growing in the hero's hand as well. Big shot is no longer a crystal, but a large "lighting" type orb to go along with the explosion shockwave. Oh and I double the amount of light particles that are gathered, making it look better. They add less damage but it still deals around the same amount of damage.
Learn to prevent the leaks.
http://www.wc3jass.com/viewtopic.php?t=2072
this is a link to a turorial on how to prevent leaks.
Made by Blade.dk

Otherwise your spell is good.
However the new big shot should be better look more like a sphere.
Very good spell, especially the idea of light particle each adding dmg. Good work.
@Punisher_X - i didn't change a single thing of the old big shot.
As for the dummy i like the idea of a big yellow, almost holy looking orb, and the crystal was the closet thing i could find to one. If you feel like making one it would be like a big holy sphere, almost like in final fantasy (where this spell comes from) except not a fire orb. A ribbon effect, kind of like one on a comet, would be a nice too.

I plan to update this soon, so far i changed it so the hero's animation is paused with his hand sticking out and the light gathers at the end of his hand instead of his chest.(still need a bit of work looks kinda crapy right now)
The last big shot was really weak and did no damage. So for people who don't know how to trigger did you chang that?

Edit: Just tested it and I really like it. I suggest that as it becoms more charged the charge particle increase in amount. Hey Ill make you a custom model for the Dummy model just tell me what you want it to look like.
One suggestion have the particles go into a little ball that continuously grows bigger like the old one. Then it will look better and you should change the missle art because it doesnt look..."clean" It kinda looks so messy so just make it like a yellow whisp or something with some effects on it. It might look better that way. 4.5/5 if the vote system still existed :)
sounds fun. im gonna dl.
This is an update to the very old spell that i posted on this site almost a year (in 5 days it will be one year).

I left the old big shot in and unchanged for reference. The old big shot just channeled energy into a wisp that got bigger and would deal a set amount of damage (depending on time channeled) in a slow strait line when released as a wave of light.

The new big shot gathers light particle around the cast for 18 seconds. Each particle adds damage and then is released in a large crystal to deals damage in a strait line. The new big shot is much faster and always goes in a strait line (old on had problems with moving slightly off course). The new big shot also has an extra effect at the end that damages in a large area and blinds enemy units with a flash of light.