I'm making a EPIC Dbz map at the moment that uses the spells and around 100 more . And that EPIC and it don't lag! But i have a Remove Unit equal to dying unit on the spells there so maybe that's what's saving the map!
Well of course it wont lag its on a tiny map but maybe in a big map it'll lag and u mentioned about u and ur friends have been playin it for many hours do u mean this map or your own?
The effects arnt bad. 1. I believe its custom not costum. 2. The demonstration map is not very good (no revive if dead) 3. I do not believe this will suport long games due to leakage producing lag.