I don't think it is multiinstanceable for many reasons. (Last Created Unit) can be something else if it happens when another spell is taking place. What you could do is use Locals to set your variables, then use the Custom Script functions to use them (just convert to Custom Script to know them)
Because at this state it doesn't seem fully multi-instanceable and that RemoveLoc doesn't fix it
But these spells are useful, thanks.
Because at this state it doesn't seem fully multi-instanceable and that RemoveLoc doesn't fix it
But these spells are useful, thanks.
