Warcraft III resources & community, 2003–2006 · archived

Bahamut ZERO

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Submitted by BlargelTrigger Enhanced993 downloads247 KB
Screenshot
Screenshot
My version of Bahamut ZERO. For those who don`t know, Azure Wrath and I decided to make the same spell and see the difference that appear between the animations and stuff. Btw, mine is easier to import to a map lol.
File Name
Bahamut ZERO.w3x
Author
Blargel
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Comments

12
Kewl!
oohh.... i just noticed something

And lastly, isn't infinity/infinity = 1? Gee thx a lot


Yea, infinity/infinity = 1, but that is a compliment because 5/5 is also 1. 100/100 is also 1. So infinity/infinity is 100%. But then again, you can't use infinity in maths coz infinity + 1 = infinity and infinity x 5 = infinity

anyway, just felt lik making this comment.
That's odd... it's supposed to remind you of the bahamut summon from Final Fantasy 7.

Can't remember now... howz FF9's bahamut summon go again?
Reminds me of the Bahamut summon ability in Final Fantasy 9. Good job on the spell. 5/5

Very useful for adventure maps.
I'm not gonna make any flashy spells for a while so sit tight while I think up some new ideas unless you people have suggestions. I've seen the delta attack but I don't really remember it... This was pretty interesting and I learned a lot, like how to control the FREAKIN CAMERA... I still don't got it but it's good enough.

Cinematic mode was used to covered up some faults. If cinematic mode was off, you could move the camera in certain parts of the animation and that would really screw some things up. A good example would be when Bahamut just starts flying towards the camera when he first appears.

And lastly, isn't infinity/infinity = 1? Gee thx a lot :wink:
any final fantasy spell would be godlike :shock: score: infinite/infinite
Both spells are really AWESOME, I don't know which is better =], but I think that THIS bahamut zero would be better to the gameplay if don't use the cinematic mode :wink:
Very smart... done with my physics exam, now i can work on my next spells.

Have you by any chance seen the Magus Sisters' Delta Attack from FF10? i'm gonna try something similar, but shorter.

Hey blargel, we should do this again. It was fun and exciting! I think neo bahamut will be a bit hard tho'...

Can't wait to see your spells either hey!

Check you!
Lol thx. The whole space scene was actually REALLY high up in the sky in the middle of the map so that if you looked down, you couldn't see the floor. The stars were created randomly for height and angle but was always 5000 away from a specified point (center of the map). And the beam from Bahamut's mouth... kinda just appeared lol. I used a unit projectile model (I forget which one) and used "For Every Integer A" again to change the postion and the height.

And YES THEY DO!!! :twisted: :P :D

PS Can't wait to see all your other spells you're making.
Hey, it's awesome man! Great job! Where did you do the whole "space scene".
Haven't opened it yet coz i need to go write m science final exam in 2 hours... :shock:

Howd you make the beam from BZ's mouth?

Congrats hey, i dig yours ... i just prefer my model for bahamut, lol.

PS. flashy cinematics ROCK! :D :P :D :P
Hey, hey hey! glad to see yours is done... let me dl it to see...
Yay! I'm finally done. I decided not to use your map after all Azure. I made it from scratch except for the planet and sun models. THX RIGHTFIELD!!! Yeah, it's the same earth model Azure used lol. This took freakin forever and its still not quite right but I'm through trying to get the camera to work right for me. :D If you haven't noticed yet, I like to make really flashy cinematic things. :P