Creates a water Fountain at a target location. In 2 seconds, fountain becomes overflown and starts to spill his demonic water around, dealing 25 damage per second and silencing potentional blinkers in it's radius. Every second units are sucked closer to the center where they take more damage. Units who are sucked closer to fountain suffer from a -5 armor loss and are greatly slowed.Units that are already in water at the time the spell is in effect begin to drown and take an additional 75 damage per second.Friendly units have same damage, but heal 6% of live per second. Lasts 15 seconds.