Warcraft III resources & community, 2003–2006 · archived

Camouflage

not rated
Submitted by U.VTrigger Enhanced748 downloads79 KB
Screenshot
Screenshot
Activate Camouflage to make your Marksman replicate the colors of his surrounding area for better avoiding detection.

Hiding was never more fun!!



ENJOY!!
File Name
Camouflage.w3x
Author
U.V
Download

Comments

23
U.V youre a mastermind ;)
mmm perfect for my kirby assassin :P (yup im working on kirby maps)
Very nice! 5/5
very nice, im having trouble importing the triggers into my map though
Hey U.V., Looks very good Ill test it out soon.
well, so much for 4th Director's Choice Award in a row, i guess.

oh well...

did anyone notice we're nearing the 3 million hits mark???? :P

does this just make you invisible?


:?:
uhh...id like to point out that the ability to attack-move makes this pretty useless :?
otherwise, it owns :shock:
I would think it would be pretty easy to make this.
Unit casts spell...
Casted spell equal to camoflague...
Change vertex transparency to 100%...
Add unit to "camoflagued" unit group...
---
Unit casts spell...
Casted spell equal to camoflague...
Unit is in "camoflagued" group...
Change vertex transparency to 0%...
Remove unit from "camoflagued" unit group...

Yeah, should be pretty easy.
But, hell, I can't make much better :roll:

Edit: I checked it out. Its a very nice spell. Does something different than what I thought it would. I still can't make much better.
Ummm can anyone make this spell MUI?
5/5 :)
WHOA! This is sooo cool!! Congrats, 5/5!!!
The thing that suprised me was that it was done in GUI
U.V. That is truly awsome
Nice with the update. By the way, better remove the do nothing calls, they makes your script prettier, but is a waste of space, and they are, in fact, using memory in your maps.

Anyway, what Chuckle Brother meant was that if you press ALT in the game the health bar will appear above the Hero and he will thereby be easy to see.
this might be good for:
-Predator games
-Sniper game
-Sneak into a base games
-every game that needs stealth
Damn, its too bad this whole idea can be scrapped by the use of ALT. Still, I'm sure someone will find a practical use for such a funky idea.
oh.... i see
ill fix that :P

EDIT:
fixed and re-submitted :D btw, thx for noticing!
YOu use skip remaining actions, which makes it skip all remaining actions of the trigger, so even if it is at the end it won't be removed.
are you sure?
check again - i believe that there was a point which i removed only at the end of the trigger.

thx for all the comments :D

EDIT:
ive checked the spell again - like ive said, im pretty sure that point was removed.

about using my idea, id prefer if you didnt make a similar thing and release in public, although im totally pro using my spells in your maps. but i wont tell you "no" - after all thats the whole idea of the modding community
Wow, extremely nice spell and idea :). Good job!

The position of caster points are removed, but you forgot to remove this point:

Set Point = (Center of Terrain Checker <gen>)

By the way, would you mind if I used the base idea for making a JASS script that did somehow the same thing and released it to the public, giving you credits?
Very good spell, very useful aswell.

can't see the marksman! :shock:

:wink:
Nice spell. Would work nicely for one of those FPS ports that people make.

GJ