Warcraft III resources & community, 2003–2006 · archived

Imperial Human Abilities

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Submitted by emjlr3Trigger Enhanced518 downloads72 KB
Screenshot
Screenshot
Imperial Human Abilities:

Charge

Holy Light

Imperialism

Righteous Blessing
File Name
Imperial Human.w3x
Author
emjlr3
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Comments

8
I love charge and i agree with Sieur de Metz it would look better with that :D
Sweetttt.... these are awesome spells, I personally like the Righteous of Blessing. Reallly cool/great eye candy. Bash though, if you ever played WoW, it could have a red trail following behind the unit, like a Warrior class in Wow would recieve. This would show that the unit is charging. Just an idea...


I'll see what I can do, ty for the comments
Sweetttt.... these are awesome spells, I personally like the Righteous of Blessing. Reallly cool/great eye candy. Bash though, if you ever played WoW, it could have a red trail following behind the unit, like a Warrior class in Wow would recieve. This would show that the unit is charging. Just an idea... :wink:
Yeah, i know what you mean... i can't do anything about it tho'.

I think more candy for the initial hit.
Give me time to think of an idea for more candy...
Very cool!
I LOVE charge!
Holy light ... i'd like more eye-candy, but that might just be me...
Imperialism - very good idea
Righteous blessing - great idea, great visual effects!

Good job!


TY, what kind of more eye candy would you like, the initial hit? or the buff, or what?

TY for review, after 70 dls I expected more though :(
Very cool!
I LOVE charge!
Holy light ... i'd like more eye-candy, but that might just be me...
Imperialism - very good idea
Righteous blessing - great idea, great visual effects!

Good job!
Sounds cool, i'll check it out.
Charge- Mark unit, charge quickly to it, deal extra damage upon impact and knocks back target

Holy light- Heals ally or damage enemy, also gives a % movement speed buff

Imperialism- Deals a % of your health in extra damage on every hit, which stacks for every hit

Righteous Blessing- Inspired by Modeler's Holy Explosion, this is the same idea, except it damages units as the beams spiral outward, using a JASS function. Damages enemy units around light beams, and heals ally units, also casts a friendly/enemy inner fire on the units in range depending on what they are

Have fun :) !