2005-12-18
i know but the problem with norm offsets r theyre so hard to use... and his flame strikes only go up no matter where u cast it
2005-12-18
Polars use locations, locations are handles and must be destroyed, otherwise lag. So use xy-coords in 2 real values.
2005-12-18
Novo Problemo I will download it again. But for ur info, i personally prefer "polar offsets" because they are easier to use and often more accurate as well 2 more things first, download WE Unlimited from the "Tools" section of this site, the dl my map( its PowerWordShield ) right under urs
I Have Fixed It Now THX..
Hope You All Likes The New Version..
2005-12-17
Allrighty.... here we go u must b very new to triggered abilities events and conditions are fine so copy ur trigger disable one of them ( since u will have to completely have to remake ur spec effects, u will want to know the offsets.) create a new variable called SpellTarget, which is a point change all the "create a spec effect at position of unit" to "create a spec effect at position of point" then for the unit group do --- units within range --- units within ( AOE of your original earthquake ) of "SpellTarget" thats the unit group now say order "Caster" to damage (picked unit) for however much its supposed to damage for. (i think it is 900) now delete the xtra disabled ability and the variable "target"
2005-12-17
ill check it out and write back....
and plz state what the spell does in the description
Hope you like it.. and pliz make some comments on it..