> wow, try to be shorter next time plx
But he is right.
But he is right.

well, its oficial... i loked all site, the ones thta i found:
Frost Anihhilation: multi blizzards, frostnovas and etc, but everything instantly
Freezing Field: calls down waves of blizzard thta freezes every enemys around the caster
COld Spells - Freezing Field: slam the ground and slows every enemy around it
Sorry emjlr, but this time, ur wrong
Effect
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Set FreezingEffect = (This trigger)
Wait 0.25 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(FreezingCaster is dead) Equal to False
Then - Actions
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-125.00, -125.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (0.00, -150.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (200.00, 0.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-250.00, 250.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-300.00, 0.00)) facing (Position of (Triggering unit))
Else - Actions
Wait 0.20 seconds
Special Effect - Create a special effect attached to the overhead of FreezingCaster using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(FreezingCaster is dead) Equal to False
Then - Actions
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-150.00, 0.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-200.00, 0.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (250.00, -250.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-250.00, -250.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (125.00, 0.00)) facing (Position of (Triggering unit))
Else - Actions
Wait 0.20 seconds
Special Effect - Create a special effect attached to the overhead of FreezingCaster using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(FreezingCaster is dead) Equal to False
Then - Actions
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-125.00, 0.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-150.00, 0.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (0.00, 200.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-250.00, -250.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (250.00, 250.00)) facing (Position of (Triggering unit))
Else - Actions
Wait 0.20 seconds
Special Effect - Create a special effect attached to the overhead of FreezingCaster using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(FreezingCaster is dead) Equal to False
Then - Actions
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (150.00, 0.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (0.00, -200.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (250.00, -250.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (300.00, 0.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (0.00, 125.00)) facing (Position of (Triggering unit))
Else - Actions
Wait 0.20 seconds
Special Effect - Create a special effect attached to the overhead of FreezingCaster using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(FreezingCaster is dead) Equal to False
Then - Actions
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (125.00, 125.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (200.00, -200.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-250.00, -250.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (0.00, 300.00)) facing (Position of (Triggering unit))
Wait 0.10 seconds
Unit - Create 1 Dum for Player 1 (Red) at ((Position of FreezingCaster) offset by (-125.00, 125.00)) facing (Position of (Triggering unit))
Else - Actions
Wait 0.25 seconds
Special Effect - Destroy (Last created special effect)
Unit - Remove (Last created unit) from the game
Effect Copy
Events
Time - Every 0.20 seconds of game time
Conditions
Actions
Special Effect - Create a special effect attached to the overhead of FreezingCaster using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Destroy (Last created special effect)
Set Temp_Point = ((Position of FreezingCaster) offset by (Random real number between 0.00 and 500.00) towards (Random real number between 0.00 and 360.00) degrees)
Unit - Create 1 Dum for (Owner of FreezingCaster) at Temp_Point facing Default building facing degrees
Unit - Order (Last created unit) to Undead Lich - Frost Nova (Last created unit)
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Custom script: call RemoveLocation(udg_Temp_Point)
Wait 0.10 seconds
Set Temp_Point = ((Position of FreezingCaster) offset by (Random real number between 0.00 and 500.00) towards (Random real number between 0.00 and 360.00) degrees)
Unit - Create 1 Dum for (Owner of FreezingCaster) at Temp_Point facing Default building facing degrees
Unit - Order (Last created unit) to Undead Lich - Frost Nova (Last created unit)
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Custom script: call RemoveLocation(udg_Temp_Point)
Custom script: set udg_Temp_Point = null