Warcraft III resources & community, 2003–2006 · archived

Non-Triggered Firespells v1.1

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Submitted by Asgard_RagnaNormal Spells631 downloads531 KB
Screenshot
Screenshot
Blocking Flames ; Flame Throw Fiends ; Firework ; Criticle Fire.



Description in Comment ! (Just for you Div_S ^^)
File Name
Fire Start 1.1.w3x
Author
Asgard_Ragna
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Comments

15
non trigged :P hehe yes i lose anyways :P
Godly :shock: 5/5
:D Thx man has our war ended now? About the Ice thing do you want Triggered or non-Triggered spells? :) :wink:. No worry im working on it 8)
5/5
great
i wanna see ice too :P
I tryed to give them the locust ability but if i do so mines/meteors/flames/bombs are all at the same point.

So fixed it i changed the classification to summoned.
Found something...must tell
Fireworks:
They are clssified as WORKERS on the bottem left i saw 160
Add Locust to all the things used for this spell

Thatsit and gw you are doing very fine
Thx i think the own problem is the Fireworks spell is hard to copy....
Wow u'v given non-triggered spells a whole new meaning
Nice work :)
More Comments plz
:D thx all
Gj Asgard_Ragna, u know i respect u cause u help me a lot!
:D cya
yeah man, thats it :wink:
welcome to the "non-idiot" team :)
u got my respect, will dl all of ur spells from now on (if u keep posting the description, of course)
cya buddy
[]'s
I think Fire looks very nice and you can do many things with it. I also like Ice but I think ice spells get boring after a while. To many frost Novas/Fields or whatever.
What do you have with fire? :)
Have fun and Enjoy !

Flame Throw Fiends : Summons two Flame Throw Fiends.

Firework : Summons a Cool looking Firework which Damages after Exploding.

Blocking Flames : Picks every enemy Unit in an Area of 400 and creates a wall of Fire around them. The Units can't move. Deals 25x Real Level of Blocking Flames.

Fire : Summons 35 Fire Spirits which attack your Enemys. They have a chance of 10 % to deal 2 Times normal Damage. When they return to the Caster, they add the dealed Damage to the Caster's Hitpoints.