Warcraft III resources & community, 2003–2006 · archived

Asgard`s Random Spellpack v.1.1

not rated
Submitted by Asgard_RagnaTrigger Enhanced1,238 downloads43 KB
Screenshot
Screenshot
Exorcism

Spike Field

Titan Rumble

Web of Vengeance

Give Credits to me plz

Description in comment.
File Name
Asgard's Random Spellpack v.1.1.w3x
Author
Asgard_Ragna
Download

Comments

10
I know how to remove leaks (use variables and delet thema dn stuff) but i sometimes forgot it and Im to lazy to fix it xD
Nice spells but they leak so much that after about 5 castings of each it became unplayable. You really should read tutorials about memory leaks.
n i c e
Asgard, I noticed you have no feedback about your spells (no positive feedback) so I decided to check all your spells for leaks. Some I found are major ones, please fix them and then I'll rate them 5/5 :)



Spike Field:

1) Unit - Create 1 Fan of Knives for (Owner of (Triggering unit)) at (Random point in (Region centered at (Position of (Triggering unit)) with size (800.00, 800.00))) facing Default building facing degrees

leaks - Point, Region and Point again

2) Special effect - Create a special effect at (Random point in (Region centered at (Position of (Triggering unit)) with size (800.00, 800.00))) using Abilities\Spells\Undead\Impale\ImpaleHitTarget.mdl

leaks - Point, Region and Point

Two above leaks are looped 75 times so it is very ugly leak

Exorcism:

Special effect - Create a special effect at ((Position of (Triggering unit)) offset by (400.00 - ((Real((Integer A))) x 25.00)) towards (((Real((Integer A))) x 150.00) + ((Real((Integer B))) x 15.00)) degrees) using Abilities\Spells\Undead\Impale\ImpaleHitTarget.mdl

Leaks point

2) Unit - Cause (Triggering unit) to damage circular area after 0.00 seconds of radius 400.00 at ((Position of (Triggering unit)) offset by (400.00 - ((Real((Integer A))) x 150.00)) towards ((Real((Integer A))) x 15.00) degrees), dealing 5.00 damage of attack type Chaos and damage type Normalny

Leaks - Point

Above actions leak 32*48 times so :S

Titan Rumble:

1) uses Unit begins casting - maybe its on purpose I won't go that deep into that ...

2) Unit group - Pick every unit in (Units within 800.00 of TitanRumbleArea) and do (Unit - Cause (Triggering unit) to damage (Picked unit), dealing ((Real((Level of Titan Rumble for (Triggering unit)))) x 100.00) damage of attack type Chaos and damage type Normal)

Leaks - group (Units within 800.00)

3) Easier way to get rid of units without storing them for later removal is adding expiration timers to them.

4) You don't have to do set udg_volt = null, global units don't need to be nullified

5) Refresh trigger leaks unit group too but that doesn't matter that much as it is group only

Web of Vengeance:

1) Unit group - Pick every unit in (Units within 712.00 of (Position of (Triggering unit)) matching (((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) equal to TRUE)) and do (Actions)

Leaks - point, unit group

2) For each (Integer A) from 1 to (Number of units in (Units within 712.00 of (Position of (Triggering unit)) matching (((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) equal to TRUE))), do (Actions)

Leaks - Point, Unit group

3) Unit - Create 1 Multi Catcher for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing Default building facing degrees

Leaks - Point

4) Special effect - Create a special effect at (Position of (Picked unit)) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl

Leaks - Point


This is one of your best!
KK :wink:
Cya
Ok got the bugs and changed following things:

Titan Rumble dummy now has locust ability (sorry for this -.-)

Exorcism is no more laggy i think

About the eye damaging :twisted: sry man can't change it i tryed every other lightning effect but this one looked best :)
I'l try them out since its you :P!

Edit: Ok i guess i liked them, I had a terrible lag BUT i do think thats cause i had wow up at the same time.

So yeah, good job yet agein.
Nothing to say...... :lol:
I can't belive, where did u get all ideas?!
Spells are awsome, and u know what is only thing what buging me!?
Kael's Spell it's realy not good for eyes....and paladin's spell....u shall make that fotman have ability Locust :wink:
Keep up with BEST WORK
CYA
Im not sure if you like this one but Description goes like this:

Exorcism: Unleashes Spikes around the hero which move quickly to the caster and then away again.

Spike Field: Summons Spikes at the position of the Hero within an AoE of 800. 75 damage per Spike. Slowes move and attackspeed of the enemys by 50 %.

Titan Rumble: Creates a powerfull lightning strike at the chosen region.

Web of Vengeance: The hero Slams the ground to prepare the enemys to get catched by his Vengeance and feel his Pain.