Warcraft III resources & community, 2003–2006 · archived

AE temp Charm

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Submitted by sangirTrigger Enhanced216 downloads22 KB
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Nondescript
File Name
Ae charm.w3x
Author
Unknown
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Comments

6
No no no! A leak is when you use too many Triggering Unit or All units in Region commands. It's better to use variable arrays, because every time you use one of those commands, WC3 makes a new variable for it, and the more you use it, the laggier things get. With variable arrays, the data from previous casts are overwritten so there's no 'leakage'.

Leaking is BAD.
woot im getting comments i need to make leaky spells more offten (ps can somone tell me wut a leak is)
This spell sucks!
The triggering is GUI, LEAKS, AND IS INEFFICENT!
How long such a spell take you to make? 15 minutes?

Mine was better I posted in the map fourm.
In mine it was multincastable by using locals and did not leak and the code was WAY better than this.

And WT# is with a if then command for every spell level?
YOu ever heard of maths? You can use mathimatical fomulars to make AOE go up with spell level or even stats!

I strongly reccomend no one use this spell!
It will only add unescary filesize, lag, and leakage. . .

And also the map is cheaply finished off (says it was made by "Unknown" and has no discription.)
It leaks like crazy. And uses all units custom values (ouch)
Simple but effective
Its an Area effect tempory Charm spell

does not target dead heros or buildings

by request