Warcraft III resources & community, 2003–2006 · archived

Spell Nevermore

not rated
Submitted by Div_STrigger Enhanced252 downloads27 KB
Screenshot
Screenshot
A spell witch repeats the last damage taken by an attack, over and over again.

Includes a modification of Bloody Cost, witch now slows the damaging unit for a short time duration.

Hope u guys enjoy. Sugestions will be welcome.
File Name
Nevermore.w3x
Author
Div
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Comments

12
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people dont comment like they used to do before...
hopefuly ill get some more comments ^^
more comments plx! :?
Well i know what you mean but thats the truth...

Cry4more is back in buisiness :D :lol:
well guys, plx make some more comments
i would be very happy :roll:
haha, tnx for being honest
i dont want u to like me, just want to do my job, witch isnt make people like me ;]
i dont have anything against u, but if u have... thats ok

tnx for ur comment Ork :wink:
I must say I don't like you Div_S but the Spell is good work.
4/5
hehe, ur the on that puts me up every morning cry4 xD
good to see u commenting again

tnx very much =]
THIS SPELLL COMPLETELY SUCKS!!!!!! :x :x :x ..........................................................LOL JK DIV I wouldn't say that to any of your spells. ALL spells you make are OFF THA HOOK hahaha this one's nice effect to use for many multi maps :D :D :wink:
some more comments plx... :? :?
hehe
hehe, it happens
i made a version that works with spells too but it was way too powerful
when a unit was damaged by storm bolt level 3, it was taking 250 damage per second, and sometimes 500 damage per second with double damage O.O (total of 1250/2500 hp)

it wasnt working =/
then i decided that working only with attacks would be great =]

tnx asgard for ur comment and help ^.^
Cool i made it nearly like this but i had the problem that damage multibles everytime he recives damage...

Forgot to set the wait triggers -.-

Well I like this system 4/5
Here it goes the description:
Nevermore(Ult):

Makes the last damage taken by an attack on a enemy unit its own tourment, repeting it over and over again, each 1.2 seconds for the lasts 6 seconds. Also takes 10 armor away from the targeted unit until it takes an attack. When a unit attacks the buffed unit, it has a 30% chance to score a double damage, dealing twice more damage each 1.2 seconds than the normal. Nevermore's buff lasts 20 seconds and will be removed right after the unit gets attacked.

Also changed a little bit Bloody Cost (Where u can find at my last spell back called As'neram)
Now it slows the damage source for 3 seconds (2 for heros) in all levels after the hero witch has Bloody Cost is damaged (no matter how).

Plx make some comments.