Wow, these weren't your greatest but they were ok. Alot of these were similar to the spells in 'DoTA'. I liked some of them.. but some weren't your best work. Alot of these could be better, but were still good.
Ensnare Punsh: Your unit throw a net at the targeted unit. The targeted unit can't move and your unit pull the unit to the location where your unit is. At the and the unit take a hit which make a little bit damage.
Camouflage: The Dark Assassin is like achameleon and because the enemys the the unit so bad the Dark Assassin have a change that the enemys miss him.
Earthquake Punch: The Ogre hits so hard the ground that the earth shake and tear open. Out of the ground comes also flames who makes some damage. (MUI)
Flaming Twister: Create a flaming twister for Beremoth. The twister attract all units who are in range of 300. The twister burn all units who are by the twister.
Gushing Bash: Gives Sanuga a 15% chance to deal bonus damage and push his oppnoent back.
Insidious Attack: A nasty attack it's perfect to finish a enemy unit ,who have low health points. Teleport your Dark Assassin behind the selected unit and beat the selected unit in his nape.
Poisen Blade: Your unit have a Poisen Blade. This Poisen Blade make every time some damage over a short time.
Poisenstrike: Poisen the selected enemy unit. The unit get the colour green and take with every second the enemy unit take damage. The poisoning have an effect over 20 seconds. The enemy unit also is slower and miss his hits.
Poison Gas Grenade: Your unit throw a Poisen Gas Grenade at the selected ground or unit. When the Grenade explode it comes green gas out of the grenade. All units who are in the green gas take damage.
Shield: Create a shield around the selected unit which absorb the attack damage of the attacking enemy. (Multi cast able)
Slash: Gives Shalis a 10% chance to deal bonus damage and jump behind her enemy. (MUI)
Spin Attack: The Warden make a big jump and do in this jump two spins. Every spin make the units in the near damage.