pretty easily, actually...
attack without stopping
and the idle one i have no idea, something using the Unit - make unit move to blahblahblah, making it go around in a circle or whatever.[/code]
attack without stopping
Events
A unit is attacked
Conditions
Attacking unit = F-22 Raptor
Actions
Wait 0.02 seconds
Unit - Make F-22 Raptor move to (Distance = 100 of (F-22 Raptor's Facing angle))and the idle one i have no idea, something using the Unit - make unit move to blahblahblah, making it go around in a circle or whatever.[/code]
