*UPDATED* (again)
- Added headers (DamageDisplay, SetLightningEffect) to Vine Whip.
- Safeguard bug totally fixed. Now the trigger will only shot again when the damage is already dealt. This avoids the effects and triggers to stack.
*UPDATED* - Safeguard bug fixed
divinecow - yes, all of the spells are multiinstancable, you can have as many barriers as much as you want.
i don't really understand what you mean by that instant kill thing. u can set the damage to a really big number. uh... but then the text will display a great number... i will fix it, and put a DisplayDamage function to check if you want the damage to be displayed.
for the lightning, i'll also insert a header for that to be changable.
i'll upload the map tomarrow.
and it is Vine Whip, not Vine Wipe...
