Warcraft III resources & community, 2003–2006 · archived

Paskovich Spell Pack

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Submitted by paskovichJASS Enhanced380 downloads41 KB
Screenshot
Screenshot
Includes:

-Vine Whip - added new headers

-Confusion - bug fixed!

-Barrier - nothing new

-Safeguard - stack bug fixed!!



Pls give me a credit if you use them!
File Name
Paskovich Spell Pack fix3.w3x
Author
Paskovich
Download

Comments

10
Hey very good idea!!! Thank you very very very much man!
I've uploaded the fixed version.

And check my new spell pack ;)
Something that you might want to try to fix that bug with the confusion abillity which i'm not sure if you can actually change this in triggers or not but you could maybe make it so the unit flees from combat. Peons/peasants do it i think it has to do with classification.
So basically changing their classification to peasant type or wtever and removing their other classification. Also i think that this might not work if the unit isn't reselected.[thats what the gui trigger said in the add classification trigger action. I dunno tho.]
You might want to try it(i don't got time for it myself): sry i don't usually have much time to test things.
*UPDATED* (again)
- Added headers (DamageDisplay, SetLightningEffect) to Vine Whip.
- Safeguard bug totally fixed. Now the trigger will only shot again when the damage is already dealt. This avoids the effects and triggers to stack.


*UPDATED* - Safeguard bug fixed

divinecow - yes, all of the spells are multiinstancable, you can have as many barriers as much as you want.
i don't really understand what you mean by that instant kill thing. u can set the damage to a really big number. uh... but then the text will display a great number... i will fix it, and put a DisplayDamage function to check if you want the damage to be displayed.
for the lightning, i'll also insert a header for that to be changable.
i'll upload the map tomarrow.

and it is Vine Whip, not Vine Wipe... :)
Oh great! I works thanks a lot!
Also, for barrier, did make it so you can spam it to have almost 30-35 barriers and then vine wipe a unit, causing them instant kills :P Its just the spell pack, yeh. Also, is it possible to change the lightning effect of the vine wipe? I'm not a jass person.
Anyway I forgot to tell you. 4/5 GJ!
divinecow, you need a trigger called Vine Whip! then copy the whole script into it.
!!!also be sure to copy everything from the custom script window (click on the map above all the triggers, the "very first trigger" if you wish)!!!
it should work.
if it doesn't work, read the spell imporing tutorial.

and des-, i know the disadvantages of the attack-triggered skills. oh and yes this trigger has a bug. it doesn't destroy the damage triggers after a short time (if the unit misses, for ex.). I'll update the spell pack! anyway i think Safeguard is really unique! :)

again: ideas about the Confusion bug?
well, i find 3 of 4 spells cool. but the Safeguard spell, like the most part of activating-on-attack spells is not that cool, cause it activates with every attack even if u miss or even if u ordered a unit to attack and when pressed stop. 4/5
paskovich,
Really Really awesome spells.
One qurstion, I've tried to put Vine wipe into another map, but when I try to save it says there are 64 errors with the trigger :(
Can you help me or did I do something stupid?
Thanks :)
thx! i like that one too! :)

Do you have an idea about how to fix the Confusion bug?
i like vine whip :P its typical judo throw ;) very good abilitys overall. 4/5 :P
Please take a look at Confusion, because it has a bug. It is displayed on the screen at the first cast.